新增类KeybordHookProc
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
namespace HookDemo
{
///
public class KeyBordHook
{
private const byte LLKHF\_ALTDOWN = 0x20;
private const byte VK\_CAPITAL = 0x14;
private const byte VK\_ESCAPE = 0x1B;
private const byte VK\_F4 = 0x73;
private const byte VK\_LCONTROL = 0xA2;
private const byte VK\_NUMLOCK = 0x90;
private const byte VK\_RCONTROL = 0xA3;
private const byte VK\_SHIFT = 0x10;
private const byte VK\_TAB = 0x09;
public const int WH\_KEYBOARD = ;
private const int WH\_MOUSE = ;
private const int WH\_MOUSE\_LL = ;
private const int WM\_KEYDOWN = 0x100;
private const int WM\_KEYUP = 0x101;
private const int WM\_LBUTTONDBLCLK = 0x203;
private const int WM\_LBUTTONDOWN = 0x201;
private const int WM\_LBUTTONUP = 0x202;
private const int WM\_MBUTTONDBLCLK = 0x209;
private const int WM\_MBUTTONDOWN = 0x207;
private const int WM\_MBUTTONUP = 0x208;
private const int WM\_MOUSEMOVE = 0x200;
private const int WM\_MOUSEWHEEL = 0x020A;
private const int WM\_RBUTTONDBLCLK = 0x206;
private const int WM\_RBUTTONDOWN = 0x204;
private const int WM\_RBUTTONUP = 0x205;
private const int WM\_SYSKEYDOWN = 0x104;
private const int WM\_SYSKEYUP = 0x105;
//全局的事件
public event KeyEventHandler OnKeyDownEvent;
public event KeyEventHandler OnKeyUpEvent;
public event KeyPressEventHandler OnKeyPressEvent;
static int hKeyboardHook = ; //键盘钩子句柄
//鼠标常量
public const int WH\_KEYBOARD\_LL = ; //keyboard hook constant
HookProc KeyboardHookProcedure; //声明键盘钩子事件类型.
//声明键盘钩子的封送结构类型
\[StructLayout(LayoutKind.Sequential)\]
public class KeyboardHookStruct
{
public int vkCode; //表示一个在1到254间的虚似键盘码
public int scanCode; //表示硬件扫描码
public int flags;
public int time;
public int dwExtraInfo;
}
//装置钩子的函数
\[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)\]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
//卸下钩子的函数
\[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)\]
public static extern bool UnhookWindowsHookEx(int idHook);
//下一个钩挂的函数
\[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)\]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
//取得当前线程编号
\[DllImport("kernel32.dll")\]
private static extern int GetCurrentThreadId();
\[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)\]
private static extern short GetKeyState(int vKey);
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
/// <summary>
/// 墨认的构造函数构造当前类的实例并自动的运行起来.
/// </summary>
public KeyBordHook()
{
Start();
}
//析构函数.
~KeyBordHook()
{
Stop();
}
/// <summary>
/// 启动Hook,并用流屏蔽任务管理器
/// </summary>
public void Start()
{
if (hKeyboardHook == )
{
// 创建HookProc实例
KeyboardHookProcedure = new HookProc(KeyboardHookProc);
hKeyboardHook = SetWindowsHookEx(WH\_KEYBOARD,
KeyboardHookProcedure,
Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()\[\]),
);
// 如果设置钩子失败
if (hKeyboardHook == )
{
Stop();
AppLog.Error("SetWindowsHookEx failed.");
}
////用二进制流的方法打开任务管理器。而且不关闭流.这样任务管理器就打开不了
//MyFs = new FileStream(Environment.ExpandEnvironmentVariables("%windir%\\\\system32\\\\taskmgr.exe"),
// FileMode.Open);
//byte\[\] MyByte = new byte\[(int)MyFs.Length\];
//MyFs.Write(MyByte, 0, (int)MyFs.Length);
}
}
/// <summary>
/// 卸载Hook
/// </summary>
public void Stop()
{
bool retKeyboard = true;
if (hKeyboardHook != )
{
retKeyboard = UnhookWindowsHookEx(hKeyboardHook);
hKeyboardHook = ;
}
//if (null != MyFs)
//{
// MyFs.Close();
//}
if (!(retKeyboard))
{
AppLog.Error("UnhookWindowsHookEx failed.");
}
}
#region Nested type: KeyMSG
public struct KeyMSG
{
public int dwExtraInfo;
public int flags;
public int scanCode;
public int time;
public int vkCode;
}
#endregion
/// <summary>
/// 键盘钩子
/// </summary>
/// <param name="nCode"></param>
/// <param name="wParam"></param>
/// <param name="lParam"></param>
/// <returns></returns>
private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
KeyboardHookStruct m = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
AppLog.Debug($"nCode is :{nCode} -- vkCode is :{m.vkCode}");
if (m.vkCode == (int)Keys.LWin ||
m.vkCode == (int)Keys.RWin ||
m.vkCode == (int)Keys.LWin && m.vkCode == (int)Keys.D ||
m.vkCode == (int)Keys.RWin && m.vkCode == (int)Keys.D ||
m.vkCode == (int)Keys.Escape && (int)Control.ModifierKeys == (int)Keys.Control ||
m.vkCode == (int)Keys.F4 && (int)Control.ModifierKeys == (int)Keys.Alt ||
m.vkCode == (int)Keys.Escape && (int)Control.ModifierKeys == (int)Keys.Alt ||
m.vkCode == (int)Keys.Tab && (int)Control.ModifierKeys == (int)Keys.Alt ||
m.vkCode == (int)Keys.Escape && (int)Control.ModifierKeys == (int)Keys.Control + (int)Keys.Shift ||
(int)Control.ModifierKeys == (int)Keys.Control + (int)Keys.Alt + (int)Keys.Delete
)
{
AppLog.Info("hooc is OK");
return ;
}
return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
}
}
}
添加键盘按键触发事件
///
void kh_OnKeyDownEvent(object sender, KeyEventArgs e)
{
}
键盘钩子的使用
///
KeyBordHook _keyBordHook;
//键盘钩子实例化
_keyBordHook = new KeyBordHook();
_keyBordHook.OnKeyDownEvent += kh_OnKeyDownEvent;
手机扫一扫
移动阅读更方便
你可能感兴趣的文章