最早的windows是使用c风格的函数指针来进行callback的,但是这样仅仅传递了一个内存中的地址,无法包含更多的信息,如类型安全等,而且容易引发crash.
所以.Net平台下的delegate可以指向静态方法或者是对象方法,一般包含三种重要信息:
代理可以支持同步方法和异步方法:
对于一个delegate,首先编译器会生成一个seal的类.具体如下:
public delegate string MyDelegate(bool a, bool b, bool c);
sealed class MyDelegate : System.MulticastDelegate
{
public string Invoke(bool a, bool b, bool c);
public IAsyncResult BeginInvoke(bool a, bool b, bool c,AsyncCallback cb, object state);
public string EndInvoke(IAsyncResult result);
}
// This is only pseudo-code!
public sealed class DelegateName : System.MulticastDelegate
{
public delegateReturnValue Invoke(allDelegateInputRefAndOutParams);
public IAsyncResult BeginInvoke(allDelegateInputRefAndOutParams,AsyncCallback cb, object state);
public delegateReturnValue EndInvoke(allDelegateRefAndOutParams,IAsyncResult result);
}
在生成的类中的三个方法中,Invoke()是负责同步(synchronized)的,该方法在使用正确的语法时,不需要显式调用.而剩下的两个BeginInvoke()和EndInvoke()是负责异步的(asynchronized),注意这里的BeginInvoke()后面会自动增加两个参数,一个是AsyncCallback,一个是object;而EndInvoke()的返回值则是delegate的返回值,参数则是BeginInvoke()的返回值.但是当使用out或者ref修饰的参数时,这样的参数也会传递给EndInvoke().
所以使用delegate声明,其实是继承了System.MulticastDelegate类和System.Delegate类.但是在程序中不能够显式继承自这两个类.下面给出了这两个类的部分:
public abstract class MulticastDelegate : Delegate
{
// Returns the list of methods "pointed to."
public sealed override Delegate[] GetInvocationList();
// Overloaded operators.
public static bool operator ==(MulticastDelegate d1, MulticastDelegate d2);
public static bool operator !=(MulticastDelegate d1, MulticastDelegate d2);
// Used internally to manage the list of methods maintained by the delegate.
private IntPtr _invocationCount;
private object _invocationList;
}
public abstract class Delegate : ICloneable, ISerializable
{
// Methods to interact with the list of functions.
public static Delegate Combine(params Delegate[] delegates);
public static Delegate Combine(Delegate a, Delegate b);
public static Delegate Remove(Delegate source, Delegate value);
public static Delegate RemoveAll(Delegate source, Delegate value);
// Overloaded operators.
public static bool operator ==(Delegate d1, Delegate d2);
public static bool operator !=(Delegate d1, Delegate d2);
// Properties that expose the delegate target.
public MethodInfo Method { get; }
public object Target { get; }
}
下表给出具体属性的含义:
Member
Meaning
Method
This property returns a System.Reflection.MethodInfo object that represents details of a static method maintained by the delegate.
Target
If the method to be called is defined at the object level (rather than a static method), Target returns an object that represents the method maintained by the delegate. If the value returned from Target equals null, the method to be called is a static member.
Combine()
This static method adds a method to the list maintained by the delegate. In C#, you trigger this method using the overloaded += operator as a shorthand notation.
GetInvocationList()
This method returns an array of System.Delegate objects, each representing a particular method that may be invoked.
Remove() RemoveAll()
These static methods remove a method (or all methods) from the delegate’s invocation list. In C#, the Remove() method can be called indirectly using the overloaded -= operator.
Combine()是当给delegate增加回调函数时用的,调用+=会隐式调用Combine(),
使用delegates:
一般使用delegates的步骤为:
在c#中的界面开发中,由于父级控件的属性设置对于子级控件是有影响的,因此对于多级嵌套的层级控件,必须定义好add的顺序,先将后继控件加载然后加入到前级控件和先加载自身,然后加载后继控件是不同的。A-1-B-2-C和A-2-B-1-C,如这个表达式,ABC依次为嵌套关系。数字代表加载顺序。
这里的关键因素是一个属性,一般是tabControl或者是tabPage有的,叫AutoScaleMode,默认的是根据Font来进行改变,因此当父级元素和子级元素中的Font设置不一样,甚至是设置的一样,但是加入时仍然会按照字体的大小进行缩放处理.所以将该属性设为none可以避免不必要的麻烦.
这个Tips如果算是Bug,应该解了.
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