如何用webgl(three.js)搭建一个3D库房,3D密集架,3D档案室(升级版)
阅读原文时间:2021年11月17日阅读:2

很长一段时间没有写3D库房,3D密集架相关的效果文章了,刚好最近有相关项目落地,索性总结一下

与之前我写的3D库房密集架文章《如何用webgl(three.js)搭建一个3D库房,3D密集架,3D档案室,-第二课》相比,本次做了一些效果上的升级,以及更加贴合用户应用实际。

密集架库房再档案管理,土壤监测,标本存储等各个行业应用的比较多,从早期的货架到后来的手摇式密集架再到现在的全自动密集架,硬件上都做了升级改进。

在环境、安防监控这一块,密集架方案提供商也配套的加上了八方感知,视频监控,温湿度一体机,自动书架,智能门禁等各种设备。

这篇文章我们主要记录讲解使用webgl(three.js)实现3D可视化密集架方案以及实现代码。

闲话少叙,我们进入正题:

一、主库房功能效果,以及其特效实现代码

首先我们先看看库房效果以及当前实现的3d密集架的一些功能

1.1、主界面效果,这个库房分了6个区域,多个房间拐角,后面我们还会展示一些拐角房间的内部效果,那是一个虚拟展厅。效果如下:

1.2、选择点击密集架,可以看到当前密集架的一些统计信息,例如面数,层数,节数(列),还有利用率等。

对于全自动密集架,我们还可以通过协议对接,对密集架进行控制,开架,打开通道,合架等。效果如下:

实现方式:

移动密集架,合并密集架,重点,难点在于计算密集架移动距离,每次移动密集架的个数,以及记录当前密集架的位置

我才用的时分区计算,各个突破,通过配置文件的方式记录固定架,以及每个架子的有效移动方向

具体实现如下:

首先通过配置的方式,记录每个架子的初始态,对于一个库房来说,不用写逻辑代码,直接配置还是比较方便的

var shelfAreas = [[11, 23, 13, 11, 23, 13, 25, 17]];
//固定列编号
var areasFixedCol = [
[[ 1], [12], [13], [1], [12], [13], [13], [9]]
];
//左移方向
var leftMoveDirect = [
[["x", -1], ["x", -1], ["x", -1],
["x", -1], ["x", -1], ["x", -1],
["x", -1], ["x", -1]]];

然后再通过写通用方法,实现每个架子的移动与合并方案

//互斥移动 一次只能移动一个区域单边的架子
ModelBusiness.prototype.moveMjj = function (obj, dir, moveLength) {
var _this = this;
if (_this.moveState == 1) {
layer.msg("有架子移动中,请稍后");
return;
}
_this.moveState = 1;
var movemjjsParam = this.getNeedMoveMjjs(obj, dir);
/*
needMoveNubs: needMoveNubs,
needMoveMjjNames:needMoveMjjNames,
directStr: driStr,
directValue: directValue,
onlyCanMoveValue: onlyCanMoveValue
*/
if(movemjjsParam.directStr=="x"){
movemjjsParam.directStrLager="X";
}
if(movemjjsParam.directStr=="z"){
movemjjsParam.directStrLager="Z";
}
console.log(movemjjsParam);

var moveMjjObjs = WT3DObj.commonFunc.findObjectsByNames(movemjjsParam.needMoveMjjNames);  
var canMoveRealObjs = \[\];//真正能移动的架子  
$.each(moveMjjObjs, function (\_index, \_obj) {  
    if (!\_obj.oldPositionX) { \_obj.oldPositionX = \_obj.position.x; }  
    if (!\_obj.oldPositionZ) { \_obj.oldPositionZ = \_obj.position.z; }  
    var movevalue=0;//该架子移动前 已经移动了多少  
    if( Math.abs(\_obj.position\[movemjjsParam.directStr\]-\_obj\["oldPosition"+movemjjsParam.directStrLager\])>10){  
        movevalue=\_obj.position\[movemjjsParam.directStr\]-\_obj\["oldPosition"+movemjjsParam.directStrLager\];  
    }  
    if (movevalue == 0) {//如果未移动过  
        if (movemjjsParam.directValue == movemjjsParam.onlyCanMoveValue) {  
            canMoveRealObjs.push(\_obj);  
        }  
    } else {  
        if (movemjjsParam.directValue != movemjjsParam.onlyCanMoveValue) {  
            canMoveRealObjs.push(\_obj);  
        }  
    }  
});  
console.log(canMoveRealObjs);  
var moveL = { length: 0 };  
$.each(canMoveRealObjs, function (\_index, \_obj) {  
    \_obj\["currentValue" + movemjjsParam.directStr\] = \_obj.position\[movemjjsParam.directStr\];  
});  
new TWEEN.Tween(moveL).to({  
    length: moveLength  
}, 200).onUpdate(function (a) {  
    var \_this = this;  
    $.each(canMoveRealObjs, function (\_index, \_obj) {  
        \_obj.position\[movemjjsParam.directStr\] = \_obj\["currentValue" + movemjjsParam.directStr\] + \_this.length \* movemjjsParam.directValue;  
    });  
}).onComplete(function () {  
    \_this.moveState = 0;  
}).start();  

}
//非互斥移动
ModelBusiness.prototype.moveMjjAll = function (obj, dir, moveLength) {
var _this = this;
var movemjjsParam = this.getNeedMoveMjjs(obj, dir);
/*
needMoveNubs: needMoveNubs,
needMoveMjjNames:needMoveMjjNames,
directStr: driStr,
directValue: directValue,
onlyCanMoveValue: onlyCanMoveValue
*/
if (movemjjsParam.directStr == "x") {
movemjjsParam.directStrLager = "X";
}
if (movemjjsParam.directStr == "z") {
movemjjsParam.directStrLager = "Z";
}
console.log(movemjjsParam);

var moveMjjObjs = WT3DObj.commonFunc.findObjectsByNames(movemjjsParam.needMoveMjjNames);  
var canMoveRealObjs = \[\];//真正能移动的架子  
$.each(moveMjjObjs, function (\_index, \_obj) {  
    if (!\_obj.oldPositionX) { \_obj.oldPositionX = \_obj.position.x; }  
    if (!\_obj.oldPositionZ) { \_obj.oldPositionZ = \_obj.position.z; }  
    var movevalue = 0;//该架子移动前 已经移动了多少  
    if (Math.abs(\_obj.position\[movemjjsParam.directStr\] - \_obj\["oldPosition" + movemjjsParam.directStrLager\]) > 10) {  
        movevalue = \_obj.position\[movemjjsParam.directStr\] - \_obj\["oldPosition" + movemjjsParam.directStrLager\];  
    }  
    if (movevalue == 0) {//如果未移动过  
        if (movemjjsParam.directValue == movemjjsParam.onlyCanMoveValue) {  
            canMoveRealObjs.push(\_obj);  
        }  
    } else {  
        if (movemjjsParam.directValue != movemjjsParam.onlyCanMoveValue) {  
            canMoveRealObjs.push(\_obj);  
        }  
    }  
});  
console.log(canMoveRealObjs);  
$.each(canMoveRealObjs, function (\_index, \_obj) {  
    \_obj.position\[movemjjsParam.directStr\] = \_obj.position\[movemjjsParam.directStr\] + moveLength \* movemjjsParam.directValue;  
});

//new TWEEN.Tween(moveL).to({  
//    length: moveLength  
//}, 200).onUpdate(function (a) {  
//    var \_this = this;  
//    $.each(canMoveRealObjs, function (\_index, \_obj) {  
//        \_obj.position\[movemjjsParam.directStr\] = \_obj\["currentValue" + movemjjsParam.directStr\] + \_this.length \* movemjjsParam.directValue;  
//    });  
//}).onComplete(function () {  
//}).start();  

}
ModelBusiness.prototype.closeMJJ = function (obj,timelong,callBack) {
var info = modelBusiness.getMJJBindRelationByModelId(obj.name);
var maxColNub = info.maxColNub;
var prefixName = obj.name.split("_")[0] + "_" + obj.name.split("_")[1] + "_";//前缀
var mjjNames = [];
for (var i = 1; i <= maxColNub; i++) {
mjjNames.push(prefixName+i);
}
var moveMjjObjs = WT3DObj.commonFunc.findObjectsByNames(mjjNames);
$.each(moveMjjObjs, function (_index,_obj) {
new TWEEN.Tween(_obj.position).to({
x: _obj.oldPositionX,
z:_obj.oldPositionZ
}, timelong ? timelong : 200).onComplete(function () {
if (callBack) {
callBack();
}
}).start();
});
}

1.3、密集架支持通风,锁定、解锁、自检等操作,并配有相关动画。效果如下:

这里我们通过导入通风模型的方式来实现,当通风打开时,我们载入通风动画模型,然后定时销毁即可

实现如下:

//打开 1 关闭 0 通风
ModelBusiness.prototype.windFunc = function (type,position) {
var models = [{ "show": true, "uuid": "", "name": "flowtube_7", "objType": "flowTube", "points": [{ "x": -600, "y": 0, "z": 0 }, { "x": -300, "y": -350, "z": 0 }, { "x": 300, "y": -350, "z": null }, { "x": 600, "y": 0, "z": null }], "position": position, "scale": { "x": 1, "y": 1, "z": 1 }, "rotation": [{ "direction": "x", "degree": 0 }, { "direction": "y", "degree": Math.PI }, { "direction": "z", "degree": 0 }], "style": { "skinColor": 16772846, "imgurl": "../img/3dImg/right1.png", "opacity": 1, "canvasSkin": { "cwidth": 1024, "cheight": 128, "cwNub": 8, "chNub": 12, "cMarginW": 0.2, "cMarginH": 0.2, "speed": 8, "fps": 20, "direction": "w", "forward": "f", "side": 2, "run": true, "bgcolor": "rgba(0, 255, 34, 0.02)" } }, "segments": 3, "radialSegments": 2, "closed": false, "radius": 200, "showSortNub": 7000, "customType1": "", "customType2": "", "animation": null, "dbclickEvents": null, "BindDevId": null, "BindDevName": null, "devInfo": null, "BindMeteId": null, "BindMeteName": null }];
WT3DObj.commonFunc.loadModelsByJsons(models, { x: 0, y: 0, z: 0 }, { x: 0, y: 0, z: 0 }, true);
setTimeout(function () {
var flowtube_7 = WT3DObj.commonFunc.findObject("flowtube_7");
if (type == 1) {
layer.msg("正在执行打开通风!");
setTimeout(function () {
WT3DObj.commonFunc.changeObjsOpacity([flowtube_7], 1, 0.1, 800);
setTimeout(function () {
flowtube_7.visible = false;
WT3DObj.destoryObj(flowtube_7);
WT3DObj.destoryObj("flowtube_7");
}, 500);
}, 5000);

    } else {  
        setTimeout(function () {  
            layer.msg("正在执行关闭通风!");  
            new TWEEN.Tween(flowtube\_7.scale).to({  
                x: 20,  
                y: 20,  
                z: 20,  
            }, 1000).onUpdate(function (a) {  
            }).onComplete(function () {  
                flowtube\_7.visible = false;  
                flowtube\_7.scale.x = 0.001;  
                flowtube\_7.scale.y = 0.001;  
                flowtube\_7.scale.z = 0.001;  
                setTimeout(function () {  
                    WT3DObj.destoryObj(flowtube\_7);  
                    WT3DObj.destoryObj("flowtube\_7");  
                }, 200);  
            }).start();  
        }, 1000);  
    }  
}, 200);  

}

与通风动画类似,我们通过载入锁动画模型,实现如下:

//开锁 1 关锁 0特效
ModelBusiness.prototype.lockFunc = function (position,type) {
var models = null;
if (type == 1) {
models = [{ "show": true, "uuid": "", "name": "lock_7", "objType": "GroupObj", "scale": { "x": 4, "y": 4, "z": 4 }, "position": { "x": 0, "y": 0, "z": 0 }, "rotation": [{ "direction": "x", "degree": 0 }, { "direction": "y", "degree": 0 }, { "direction": "z", "degree": 0 }], "childrens": [{ "show": true, "uuid": "", "name": "lock_7OBJCREN0", "objType": "ExtrudeGeometry", "position": { "x": 0, "y": 0, "z": 0 }, "style": { "skinColor": 5306186, "opacity": 0.8 }, "scale": { "x": 1, "y": 1, "z": 1 }, "shapeParm": { "points": [{ "x": 100, "y": -120, "type": "nomal" }, { "x": 100, "y": 120, "type": "nomal" }, { "x": -100, "y": 120, "type": "nomal" }, { "x": -100, "y": -120, "type": "nomal" }], "holes": [] }, "extrudeSettings": { "amount": 0, "curveSegments": 1, "steps": 1, "bevelEnabled": true, "bevelThickness": 1, "bevelSize": 1, "bevelSegments": 1, "extrudePathPoints": [{ "x": 0, "y": 0, "z": -50 }, { "x": 0, "y": 0, "z": 50 }] }, "showSortNub": 6000, "customType1": "", "customType2": "", "animation": null, "dbclickEvents": null, "rotation": [{ "direction": "x", "degree": 0 }, { "direction": "y", "degree": 0 }, { "direction": "z", "degree": 0 }], "BindDevId": null, "BindDevName": null, "devInfo": null, "BindMeteId": null, "BindMeteName": null }, { "show": true, "uuid": "", "name": "lock_7OBJCREN1", "objType": "tube", "points": [{ "x": 0, "y": 0, "z": 0 }, { "x": 0, "y": 150, "z": 0 }, { "x": -50, "y": 190, "z": 0 }, { "x": -110, "y": 190, "z": 0 }, { "x": -160, "y": 150, "z": 0 }, { "x": -170, "y": 60, "z": 0 }], "position": { "x": 84.692, "y": 33.246, "z": 0 }, "scale": { "x": 1, "y": 1, "z": 1 }, "rotation": [{ "direction": "x", "degree": 0 }, { "direction": "y", "degree": 0 }, { "direction": "z", "degree": 0 }], "style": { "skinColor": 5040966, "opacity": 0.9 }, "segments": 24, "radialSegments": 8, "closed": false, "radius": 20, "showSortNub": 7000, "customType1": "", "customType2": "", "animation": null, "dbclickEvents": null, "BindDevId": null, "BindDevName": null, "devInfo": null, "BindMeteId": null, "BindMeteName": null }], "showSortNub": 7000, "customType1": "", "customType2": "", "animation": null, "dbclickEvents": null, "BindDevId": null, "BindDevName": null, "devInfo": null, "BindMeteId": null, "BindMeteName": null }];
} else {
models = [{ "show": true, "uuid": "", "name": "lock_7", "objType": "GroupObj", "scale": { "x": 4, "y": 4, "z": 4 }, "position": { "x": 0, "y": 0, "z": 0 }, "rotation": [{ "direction": "x", "degree": 0 }], "childrens": [{ "show": true, "uuid": "", "name": "lock_7OBJCREN0", "objType": "ExtrudeGeometry", "position": { "x": 0, "y": 0, "z": 0 }, "style": { "skinColor": 5306186, "opacity": 0.8 }, "scale": { "x": 1, "y": 1, "z": 1 }, "shapeParm": { "points": [{ "x": 100, "y": -120, "type": "nomal" }, { "x": 100, "y": 120, "type": "nomal" }, { "x": -100, "y": 120, "type": "nomal" }, { "x": -100, "y": -120, "type": "nomal" }], "holes": [] }, "extrudeSettings": { "amount": 0, "curveSegments": 1, "steps": 1, "bevelEnabled": true, "bevelThickness": 1, "bevelSize": 1, "bevelSegments": 1, "extrudePathPoints": [{ "x": 0, "y": 0, "z": -50 }, { "x": 0, "y": 0, "z": 50 }] }, "showSortNub": 6000, "customType1": "", "customType2": "", "animation": null, "dbclickEvents": null, "rotation": [{ "direction": "x", "degree": 0 }, { "direction": "y", "degree": 0 }, { "direction": "z", "degree": 0 }], "BindDevId": null, "BindDevName": null, "devInfo": null, "BindMeteId": null, "BindMeteName": null }, { "show": true, "uuid": "", "name": "lock_7OBJCREN1", "objType": "tube", "points": [{ "x": 0, "y": 0, "z": 0 }, { "x": 0, "y": 150, "z": 0 }, { "x": -50, "y": 190, "z": 0 }, { "x": -110, "y": 190, "z": 0 }, { "x": -160, "y": 150, "z": 0 }, { "x": -170, "y": 60, "z": 0 }], "position": { "x": 84.692, "y": 75.037, "z": 0 }, "scale": { "x": 1, "y": 1, "z": 1 }, "rotation": [{ "direction": "x", "degree": -3.141592653589793 }, { "direction": "y", "degree": 1.2246468525851679e-16 }, { "direction": "z", "degree": -3.141592653589793 }], "style": { "skinColor": 5040966, "opacity": 0.9 }, "segments": 24, "radialSegments": 8, "closed": false, "radius": 20, "showSortNub": 7000, "customType1": "", "customType2": "", "animation": null, "dbclickEvents": null, "BindDevId": null, "BindDevName": null, "devInfo": null, "BindMeteId": null, "BindMeteName": null }], "showSortNub": 7000 }];
}
WT3DObj.commonFunc.loadModelsByJsons(models, position, { x: 0, y: 0, z: 0 }, true);
setTimeout(function () {
var lock7 = WT3DObj.commonFunc.findObject("lock_7");
if (type == 1) {
var top1 = lock7.children[1];
top1.oldpositiony = top1.position.y;

        var moveobj = { x: 0 };  
        new TWEEN.Tween(moveobj).to({  
            x: 25  
        }, 500).onUpdate(function (a) {  
            var \_this = this;  
            top1.position.y = top1.oldpositiony + \_this.x;  
            top1.matrixAutoUpdate = true;  
        }).onComplete(function () {  
            new TWEEN.Tween(top1.rotation).to({  
                y: Math.PI,  
            }, 1000).onUpdate(function (a) {  
                top1.matrixAutoUpdate = true;  
            }).onComplete(function () {

                setTimeout(function () {  
                    WT3DObj.commonFunc.changeObjsOpacity(\[lock7\], 1, 0.1, 800);  
                    new TWEEN.Tween(lock7.scale).to({  
                        x: 10,  
                        y: 10,  
                        z: 10,  
                    }, 1000).onUpdate(function (a) {  
                    }).onComplete(function () {  
                        lock7.visible = false;  
                        lock7.scale.x = 0.001;  
                        lock7.scale.y = 0.001;  
                        lock7.scale.z = 0.001;  
                        setTimeout(function () {  
                            WT3DObj.destoryObj(lock7);  
                            WT3DObj.destoryObj("lock\_7");  
                        }, 200);  
                    }).start();

                }, 1000);

            }).start();

        }).start();

    } else {  
        var top1 = lock7.children\[1\];  
        top1.oldpositiony = top1.position.y;  
        new TWEEN.Tween(top1.rotation).to({  
            y: Math.PI,  
        }, 1000).onUpdate(function (a) {  
            top1.matrixAutoUpdate = true;

        }).onComplete(function () {

            var moveobj = { x: 0 };  
            new TWEEN.Tween(moveobj).to({  
                x: -25  
            }, 500).onUpdate(function (a) {  
                var \_this = this;  
                top1.position.y = top1.oldpositiony + \_this.x;  
                top1.matrixAutoUpdate = true;  
            }).onComplete(function () {

                setTimeout(function () {  
                    WT3DObj.commonFunc.changeObjsOpacity(\[lock7\], 1, 0.1, 800);  
                    new TWEEN.Tween(lock7.scale).to({  
                        x: 10,  
                        y: 10,  
                        z: 10,  
                    }, 1000).onUpdate(function (a) { }).onComplete(function () {  
                        lock7.visible = false;  
                        lock7.scale.x = 0.001;  
                        lock7.scale.y = 0.001;  
                        lock7.scale.z = 0.001;  
                        setTimeout(function () {  
                            WT3DObj.destoryObj(lock7);  
                            WT3DObj.destoryObj("lock\_7");  
                        }, 200);  
                    }).start();

                }, 1000);

            }).start();

        }).start();

    }  
}, 200);

}

1.4、库房内安装有区域控制器,八防感知系统等设备。点击设备可以看到其实时监控数据,效果如下:

这就比较简单了,我们只需要获取到模型的位置,再转换成屏幕的二维位置,然后再对应的位置上加上tips即可,这里我用的时layer.tips

实现如下:

ModelBusiness.prototype.showMsg = function (_obj, position, html, closeFunc) {
//获取位置
var screenPostion = WT3DObj.commonFunc.transToScreenCoord({ x: _obj.position.x + position.x, y: _obj.position.y + position.y, z: _obj.position.z + position.z });
$("#MarkMessageHelper").remove();
$("body").append("

");
var urandom = (Math.random() * 100).toFixed(0);
layer.closeAll();
layer.tips(html, '#MarkMessageHelper', {
closeBtn: 1,
shade: false,
shadeClose: true,
area: ["300px", "200px"],
maxWidth: 1000,
maxHeight: 350,
time: 0,//是否定时关闭,0表示不关闭
cancel: function (index, layero) {
if (closeFunc) {
closeFunc();
}
},
tips: [1, "rgba(0,0,0,0.8)"] //还可配置颜色
});
}

二、虚拟小库房的效果与实现方式

项目中除了大库房的实际应用,还涉及到一个小库房展厅的各种设备接入与实现。

2.1、库房中,接入了轨道摄像机,普通摄像机,温湿度一体机,声光报警灯,灯控开关,门禁,rfid门卡,八防感知,区域控制器等等。小库房主界面效果如下:

2.2、由于小库房展厅的密集架没那么多,这里的打开密集架通道,我们可以动过强耦合的方式,将移动位置直接写死再代码里

代码如下:

//密集架控制
ModelBusiness.prototype.mjjCtrlSystem = function () {
showposition = { x: 200, y: 700, z: 0 };
showhtml = "";
var html = '


打开1通道
\

打开2通道
\

关闭
\
';
//获取位置

this.showMsg2(null, null,300, html, function () {  
    $(".ctrbtn").click(function () {  
        {  
            var id = $(this).attr("id");  
            var state = -1;  
            switch (id) {  
                case "btn\_o1":  
                    {  
                        state = "1";  
                        WT3DObj.commonFunc.findObject("mjj\_1\_2").position.x = 2300;  
                        WT3DObj.commonFunc.findObject("mjj\_1\_3").position.x = 1900;

                    }  
                    break;  
                case "btn\_o2":  
                    {  
                        state = "2";  
                        WT3DObj.commonFunc.findObject("mjj\_1\_2").position.x = 2879;  
                        WT3DObj.commonFunc.findObject("mjj\_1\_3").position.x = 1500;  
                    }  
                    break;  
                case "btn\_o3":  
                    {  
                        WT3DObj.commonFunc.findObject("mjj\_1\_2").position.x = 2879;  
                        WT3DObj.commonFunc.findObject("mjj\_1\_3").position.x = 2428;  
                    }  
                    break;  
            }  
            layer.msg("控制命令已发送!");  
            webapi.controlDev("Sandtable/shelf", state, function (response) {  
                if (response) {  
                    if (response.code == "1") response.msg = "控制成功";  
                    layer.msg(response.msg);  
                }  
            }, function (error) {  
                layer.msg("控制失败!");  
                console.log(error);  
            });  
        }

    });  
});  
return;  

}

2.3、所有密集架都可以打开,查看内部详情,双击密集架,镜头定位推进,然后打开密集架的内部结构,效果如下:

2.4、当密集架中有档案数据时,3d架子内会自动在对应的位置显示档案盒,双击档案盒对应的格子,为了便于操控,我通过div弹窗的方式,将档案盒详细脊背展现出来,

点击脊背,还详细展示出档案盒内的文件链接列表,这就看具体数据了,可能时pdf world excel 亦或者时拍照存留的图片

具体实现如下:

function openW(a) {
window.parent.$(".layui-layer-setwin").hide();
$("#fzbtn").hide();
window.parent.$("iframe").height($(window.parent).height() - 50);

console.log(a);  
var title = "";  
var face = 0;  
var quno = getQueryString("quno");  
var colnub = getQueryString("colnub");  
var row = a.name.split("\_")\[1\];  
var jie = a.name.split("\_")\[2\];  
if (a.name.indexOf("lattice1") >= 0) {  
    title = "左面,第" + row + "行,第" + jie+ "节";  
} else {  
    title = "右面,第" + row + "行,第" + jie + "列";  
    face =1;  
}  
var detail = LatCache\["r" + (face) + "\_" + row + "\_c\_" + jie\];  
if (detail && detail.desc) {  
    title +="<font style='font-size:16px;margin-left:20px;'>("+ replaceNull(detail.desc)+")</font>";  
}  
layer.open({  
    type: 1, title: title,  
    skin: "layui-layer-rim",  
    shade: 0.8,  
    shadeClose: false,  
    area: \[($(window).width() - 10) + "px", ($(window).height() -10) + "px"\],  
    content: '<div style="width:100%;background-color:#d7d3d2 !important;overflow: auto;height: 100%;" id="boxsDivFather"><div id="boxsDiv" style="width:100%;overflow-x: auto;display:flex;overflow-y: hidden;transform-origin:0 0"></div></div>',  
    cancel: function () {  
        $("#fzbtn").show();  
        window.parent.$(".layui-layer-setwin").show();  
        window.parent.$("iframe").height($(window.parent).height() - 100);

        if (boxLayerIndex) {  
            layer.close(boxLayerIndex);  
        }  
    }, success: function () {  
        scale15 = false;  
        $(".layui-layer-content").after("<button id='fdbtn' style=' text-align:center;position:absolute; top: 8px;font-size: 16px;left: 500px;width: 80px;height: 28px; background: #288fd8;color: white;border: 0px;margin-left:20px;cursor:pointer;' onclick='fdFunc()'><i class='ace-icon fa fa-search-plus'  style='font-size:18px;'></i>&nbsp;放大</button>");  
        setTimeout(function () {  
            webapi.deviceInfo(room, dataId, face, row, jie, function (books) {

                var allhtml = "";

                books=books.sort(function(a,b){return a.sortNub-b.sortNub});  
                $.each(books,function(\_bindex,\_bobj){  
                    boxcacheData\["b\_"+\_bobj.id\]=\_bobj;

                    var ftype = 0;  
                    if (mjjparam.fileType && mjjparam.fileType != 0) {  
                        ftype = mjjparam.fileType;  
                    } else if (\_bobj.boxType) {  
                        ftype = \_bobj.boxType;  
                    }  
                    allhtml += getBoxFaceByType(ftype, \_bindex, \_bobj)

                    });  
                $("#boxsDiv").html(allhtml);

                console.log(a.name);  
                $(".boxSelectCSS").click(function () {  
                    var id = $(this).attr("data-id");  
                    webapi.boxDetailInfo(id, function (files) {

                        var showhtml = ' <div class="row" style="width:320px;  margin-left:7px; margin-top:10px;">'  
                            + '<div class="col-sm-12" style="margin-top: 10px">';  
                        showhtml += '<div class="input-group">'  
                     + '<span class="input-group-addon" style="font-size: 16px;">文件列表:</span>'  
                     + '</div>'  
                        $.each(files, function (\_findex,\_fobj) {

                            showhtml += '<div class="input-group">'  
                     + '<font style="color:#16ff59;cursor:pointer;"  onclick="window.open(\\'' + \_fobj.fileSrc + '\\');">' + \_fobj.name + '</font>'  
                     + '</div>';  
                        });  
                        showhtml += '</div></div>';  
                        boxLayerIndex = layer.tips(showhtml, "#b\_archiveno\_" + id, {  
                            closeBtn: 1,  
                            tips:2,  
                            shade: false,  
                            shadeClose: true,  
                            area: \["280px", "auto"\],  
                            maxWidth: 1000,  
                            maxHeight: 750,  
                            time: 0,//是否定时关闭,0表示不关闭  
                            cancel: function (index, layero) {  
                                boxLayerIndex = null;  
                            },  
                            tips: \[1, "rgba(0,0,0,0.8)"\] //还可配置颜色  
                        });

                    }, function (err) {  
                    }, false);

                });  
                $(".boxSelectCSS").dblclick(function () {  
                    var id = $(this).attr("data-id");  
                    webapi.boxDetailInfo(id, function (files) {  
                        if (files.length > 0) {  
                            window.open( files\[0\].fileSrc);  
                         }

                    }, function (err) {  
                    }, false);

                });

                var scaleheigt = ($(window).height() - 70) / $("#boxsDiv").height();  
                if (scaleheigt < 1) {  
                    ScaleSize = scaleheigt;  
                    $("#boxsDiv").width(1 / scaleheigt \* 100 + "%");  
                    $("#boxsDiv").css("transform", "scale(" + scaleheigt + ")");  
                } else {  
                    ScaleSize = 1;  
                }  
            }, function () { });  
        }, 200);  
    }  
});

}

2.5、控制轨道相机的位置,通过选择通道,改变轨道相机的位置

这个实现比较简单,我们只需要修改它的position属性即可,

//轨道摄像机

ModelBusiness.prototype.gdsxjCtrlSystem = function () {
showposition = { x: 200, y: 700, z: 0 };
showhtml = "";
var html = '


1通道
\

2通道
\

原点
\
';
//获取位置

this.showMsg2(null, null, 300, html, function () {  
    $(".ctrbtn").click(function () {  
        {  
            var id = $(this).attr("id");  
            var state = -1;  
            switch (id) {  
                case "btn\_o1":  
                    {  
                        state = "1";  
                            WT3DObj.commonFunc.findObject("xxj\_2\_263").position.x = 3200;  
                    }  
                    break;  
                case "btn\_o2":  
                    {  
                        state = "2";  
                        WT3DObj.commonFunc.findObject("xxj\_2\_263").position.x = 2300;  
                    }  
                    break;  
                case "btn\_o3":  
                    {  
                        WT3DObj.commonFunc.findObject("xxj\_2\_263").position.x = 1400;  
                    }  
                    break;  
            }  
            layer.msg("控制命令已发送!");  
            webapi.controlDev("Sandtable/cam", state, function (response) {  
                if (response) {  
                    if (response.code == "1") response.msg = "控制成功";  
                    layer.msg(response.msg);  
                }  
            }, function (error) {  
                layer.msg("控制失败!");  
                console.log(error);  
            });  
        }

    });  
});  
return;  

}

2.6、控制门禁,实现远程开门,在三维里面反馈展示

具体实现:

//门禁
ModelBusiness.prototype.doorCtrlSystem = function () {
showposition = { x: 200, y: 700, z: 0 };
showhtml = "";
var html = '


关门
\

开门
\
';
//获取位置

this.showMsg2(null, null, 200, html, function () {  
    $(".ctrbtn").click(function () {  
        {  
            var id = $(this).attr("id");  
            var state = -1;  
            switch (id) {  
                case "btn\_closedoor":  
                    {  
                        state = "2";

                        WT3DObj.commonFunc.findObject("door\_1").position.x = -163.322  
                        WT3DObj.commonFunc.findObject("door\_1").position.z = 2680.743  
                        WT3DObj.commonFunc.findObject("door\_1").rotation.y = 0;  
                        WT3DObj.commonFunc.findObject("door\_2").position.x = -163.322  
                        WT3DObj.commonFunc.findObject("door\_2").position.z = 3081.653  
                        WT3DObj.commonFunc.findObject("door\_2").rotation.y = 0  
                    }  
                    break;  
                case "btn\_opendoor":  
                    {  
                        state = "1";

                        WT3DObj.commonFunc.findObject("door\_1").position.x = 74  
                        WT3DObj.commonFunc.findObject("door\_1").position.z = 2500  
                        WT3DObj.commonFunc.findObject("door\_1").rotation.y = Math.PI / 2;  
                        WT3DObj.commonFunc.findObject("door\_2").position.x = 74  
                        WT3DObj.commonFunc.findObject("door\_2").position.z = 3250  
                        WT3DObj.commonFunc.findObject("door\_2").rotation.y = -Math.PI / 2  
                        state = "1";  
                    }  
                    break;

            }  
            layer.msg("控制命令已发送!");  
            webapi.controlDev("Sadntable/door", state, function (response) {  
                if (response) {  
                    if (response.code == "1") response.msg = "控制成功";  
                    layer.msg(response.msg);  
                }  
            }, function (error) {  
                layer.msg("控制失败!");  
                console.log(error);  
            });  
        }

    });  
});  
return;  

}

2.7、控制温湿度一体机

这里实现,也是通过载入开关动画的方式

具体实现:

//一体机 16
ModelBusiness.prototype.ctrlYITIJI = function (model, action) {
{
var cresultState = true;
switch (action) {
case "1":
cresultState = modelBusiness.ctrlJSAnimation(model);
break;
case "2":
cresultState = modelBusiness.closeDev(model);
break;
}
//发送控制命令
if (cresultState) {

        webapi.controlDev("Sandtable/aiodevice", action, function (response) {  
            if (response) {  
                if (response.msg == "") response.msg = "控制成功"; layer.msg(response.msg);  
            }  
        }, function (error) {  
            layer.msg("控制失败!");  
            console.log(error);  
        });  
    }  
}  

}

2.8、控制灯控系统

这里我们通过加上光照效果,实现方式是修改环境光显示隐藏的属性,即可达到灯光效果,由于全程可见,我们通过地面的阴影来体现灯光的开关。

具体实现:

//灯控
ModelBusiness.prototype.lightCtrlSystem = function () {
showposition = { x: 200, y: 700, z: 0 };
showhtml = "";
var html = '


关灯
\

开灯
\
';
//获取位置

this.showMsg2(null, null, 200, html, function () {  
    $(".ctrbtn").click(function () {  
        {  
            var id = $(this).attr("id");  
            var state = -1;  
            switch (id) {  
                case "btn\_closelight":  
                    {  
                        state = "2";

                        WT3DObj.commonFunc.findObject("DirectionalLight\_429").visible=false;  
                    }  
                    break;  
                case "btn\_l1":  
                    {  
                        state = 1;  
                    }  
                    break;  
                case "btn\_l2":  
                    {  
                        state = 2;  
                    }  
                    break;  
                case "btn\_l3":  
                    {  
                        WT3DObj.commonFunc.findObject("DirectionalLight\_429").visible = true;  
                        state = "1";  
                    }  
                    break;  
            }  
            layer.msg("控制命令已发送!");  
            webapi.controlDev("Sandtable/light", state, function (response) {  
                if (response) {  
                    if (response.code == "1") response.msg = "控制成功";  
                    layer.msg(response.msg);  
                }  
            }, function (error) {  
                layer.msg("控制失败!");  
                console.log(error);  
            });  
        }

    });  
});  
return;  

}

2.9、声光报警器触发。

通过修改声光效果的属性来实现。

实现代码如下:

//报警器
ModelBusiness.prototype.alarmCtrlSystem = function () {
return;
showposition = { x: 200, y: 700, z: 0 };
showhtml = "";

var html = ' <div class="ctrbtn" id="btn\_openlight"> <img style="width:48px;height:48px;" src="../img/pageimg2/bf.png" title="布防" /><br/>布防</div>\\  
     <div class="ctrbtn" id="btn\_l1"> <img style="width:48px;height:48px;" src="../img/pageimg2/cf.png" title="撤防" /><br/>撤防</div>\\  
     ';  
//获取位置

this.showMsg2(null, null, 200, html, function () {  
    $(".ctrbtn").click(function () {  
        var \_id = $(this).attr("id");  
        switch (\_id) {  
            case "btn\_openlight":  
                { }  
                break;  
            case "btn\_l1":  
                { }  
                break;  
            case "btn\_l2":  
                { }  
                break;  
            case "btn\_l3":  
                { }  
                break;  
            case "ptdBtn":  
                { }  
                break;  
        }  
    });  
});  

}

2.10、库房内搜索功能,可以通过关键之搜索,快速定位档案位置。

三、该篇总结

本篇文章主要介绍了3D密集架的功能与效果。并且对主要实现逻辑代码进行了讲解

后面的文章会对具体模型的实现方式进行讲解,由于篇幅原因,先讲到这里,后面持续更新。

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