首先贴出一些XML对应的函数,文件内容都有注释说明,
前端代码读取xml文件代码
// 初始化
window.embedpano({
xml: 0,
target: 'pano',
html5: 'only',
mobilescale: 1.0,
passQueryParameters: 'startscene,startlookat',
initvars: {
KRPANOPATH: process.env.NODE_ENV === 'development' ? '/' : '',
},
})
// 初始化完成,展示xml数据,
initKrpanoReady(tempXml, title) {
this.krpano = document.getElementById('krpanoSWFObject')
if (!this.info.toolkit) {
tempXml = tempXml.replaceAll(`ondown="hotspot_drag();"`, '')
}
// 如果是开发环境
if (process.env.NODE_ENV === 'development') {
window._CONFIG.krpanoPath = '/'
}
tempXml = tempXml.replaceAll(`url="template_action.xml"`, `url="${window._CONFIG.krpanoPath}template_action.xml"`)
tempXml = tempXml.replaceAll(`url="vtourskin.xml"`, `url="${window._CONFIG.krpanoPath}vtourskin.xml"`)
tempXml = tempXml.replaceAll(`url="images/`, `url="${window._CONFIG.krpanoPath}images/`)
this.krpano.call(`loadxml(${tempXml})`)
if (title) {
this.panoramaTitle = `${title} - 全景图浏览`
}
},
下面这个文件是krpano.js默认配置项的文件,简单做了一些调整以及增加了一部分注释
<!-- mouse / touch / keyboard(button) control settings - http://krpano.com/docu/xml/#control -->
<!-- 鼠标触屏键盘控制的设定 -->
<control mouse="drag" touch="drag" zoomtocursor="false" zoomoutcursor="false" draginertia="0.1" dragfriction="0.9" movetoaccelerate="1.0" movetospeed="10.0" movetofriction="0.8" keybaccelerate="0.09" keybfriction="0.94" keybfovchange="0.25" mousefovchange="1.0" fovspeed="3.0" fovfriction="0.9" bouncinglimits="true" />
<!-- mouse cursors - http://krpano.com/docu/xml/#cursors -->
<!-- 鼠标光标设定可自定义光标的样式 -->
<cursors standard="default" dragging="move" moving="move" />
<!-- ensure stagescale 2x for mobile devices (regardless if mobilescale is 0.5 or 1.0) -->
<krpano stagescale="calc:stagescale \* 2" if="stagescale LT 1.0" devices="mobile" />
<!-- skin styles -->
<!-- skin\_base - the base skin image -->
<style name="skin\_base" url="calc:skin\_settings.design\_skin\_images" />
<!-- skin\_glow - button glowing (if additional ondown,onup,onout,over events are needed, this style provides ondown2,onup2,onover2,onout2 events) -->
<style name="skin\_glow" ondown="copy(skin\_lockglow,name); skin\_buttonglow(get(name)); if(ondown2, ondown2() );" onover="if(skin\_lockglow === null, copy(skin\_lockglow,name); skin\_buttonglow(get(name),0.3) ); if(onover2, onover2() );" onout="if(skin\_lockglow === name AND !pressed, skin\_buttonglow(null);delete(skin\_lockglow); ); if(onout2, onout2() );" onup="if(onup2, onup2()); delayedcall(0, if(hovering AND enabled, skin\_buttonglow(get(name),0.3); , skin\_buttonglow(null);delete(skin\_lockglow); ); );" />
<!-- skin\_thumbtext\_style - style/textfield for the (optional, skin\_settings.thumbs\_text) thumbnails texts -->
<style name="skin\_thumbtext\_style" type="text" align="bottom" width="100%" y="5" enabled="false" background="false" border="false" css="calc:skin\_settings.design\_text\_css + ' text-align:center; font-size:10px;'" textshadow="get:skin\_settings.design\_text\_shadow" />
<!-- skin\_hotspotstyle - style for the hotspots -->
<style name="skin\_hotspotstyle" url="vtourskin\_hotspot.png" scale="0.5" edge="top" distorted="true" tooltip="" linkedscene="" linkedscene\_lookat="" onclick="skin\_hotspotstyle\_click();" onover="tween(scale,0.55);" onout="tween(scale,0.5);" onloaded="if(linkedscene AND skin\_settings.tooltips\_hotspots, copy(tooltip,scene\[get(linkedscene)\].title); loadstyle(skin\_tooltips); );" />
<action name="skin\_hotspotstyle\_click" scope="local">
if(caller.linkedscene,
copy(hs\_linkedscene, caller.linkedscene);
if(caller.linkedscene\_lookat, txtsplit(caller.linkedscene\_lookat, ',', hs\_lookat\_h, hs\_lookat\_v, hs\_lookat\_fov); );
set(caller.enabled, false);
skin\_hidetooltips();
tween(caller.depth|caller.alpha|caller.oy|caller.rx, 4000|0.0|-50|-60, 0.5, default,
skin\_loadscene(get(hs\_linkedscene), get(skin\_settings.loadscene\_blend));
if(hs\_lookat\_h !== null, skin\_lookat(get(hs\_lookat\_h), get(hs\_lookat\_v), get(hs\_lookat\_fov)); );
skin\_updatescroll();
);
);
</action>
<!-- skin\_tooltip - style for the thumb, hotspot and mapspot tooltips -->
<style name="skin\_tooltips" onover.mouse="copy(layer\[skin\_tooltip\].html, tooltip);
set(layer\[skin\_tooltip\].visible, true);
tween(layer\[skin\_tooltip\].alpha, 1.0, 0.1);
asyncloop(hovering, copy(layer\[skin\_tooltip\].x,mouse.stagex); copy(layer\[skin\_tooltip\].y,mouse.stagey); );" onout.mouse="tween(layer\[skin\_tooltip\].alpha, 0.0, 0.1, default, set(layer\[skin\_tooltip\].visible,false), copy(layer\[skin\_tooltip\].x,mouse.stagex); copy(layer\[skin\_tooltip\].y,mouse.stagey); );" />
<!-- the tooltip textfield -->
<layer name="skin\_tooltip" keep="true" type="text" parent="STAGE" visible="false" alpha="0" enabled="false" zorder="2" align="lefttop" edge="bottom" oy="-2" width="200" background="false" backgroundcolor="0xFFFFFF" backgroundalpha="1.0" border="false" bordercolor="0x000000" borderalpha="1.0" borderwidth="1.0" roundedge="0" shadow="0.0" shadowrange="4.0" shadowangle="45" shadowcolor="0x000000" shadowalpha="1.0" textshadow="get:skin\_settings.design\_text\_shadow" textshadowrange="6.0" textshadowangle="90" textshadowcolor="0x000000" textshadowalpha="1.0" css="calc:skin\_settings.design\_text\_css + ' text-align:center; font-size:16px;'" html="" />
<!-- skin layout -->
<!-- 下方控制条 -->
<layer name="skin\_layer" keep="true" type="container" align="top" width="get:skin\_settings.layout\_width" maxwidth="get:skin\_settings.layout\_maxwidth" height="100%" maskchildren="true" visible="false" bgcapture="false" zorder="1">
<layer name="skin\_scroll\_window" type="container" align="bottom" width="100%" height="100%" x="0" y="calc:skin\_settings.controlbar\_offset + skin\_settings.controlbar\_height - skin\_settings.controlbar\_overlap" maskchildren="true" onloaded="skin\_calc\_opened\_closed();" zorder="1">
<layer name="skin\_scroll\_layer" type="container" align="bottom" width="get:skin\_settings.controlbar\_width" height="100%" x="0" y="200" y\_offset="get:skin\_settings.controlbar\_overlap" accuracy="1" bgalpha="get:skin\_settings.design\_bgalpha" bgcolor="get:skin\_settings.design\_bgcolor" bgborder="get:skin\_settings.design\_bgborder" bgroundedge="get:skin\_settings.design\_bgroundedge" bgshadow="get:skin\_settings.design\_bgshadow">
<layer name="skin\_title" type="text" align="lefttop" edge="leftbottom" x="4" y="0" zorder="4" enabled="false" background="false" border="false" css="calc:skin\_settings.design\_text\_css + ' text-align:left; font-style:italic; font-size:12px;'" textshadow="get:skin\_settings.design\_text\_shadow" visible="false" onautosized="skin\_video\_updateseekbarwidth();" />
<layer name="skin\_scroll\_container" type="container" align="lefttop" width="100%" height="100%" x="0" y="0" bgroundedge="get:skin\_settings.design\_bgroundedge" maskchildren="true">
<layer name="skin\_thumbs\_container" type="container" align="lefttop" width="100%" height="100%" visible="false">
<layer name="skin\_thumbs\_scrollleft" style="skin\_base|skin\_glow" crop="0|64|64|64" align="lefttop" edge="left" x="5" y="50" scale="0.5" zorder="2" alpha="1.0" ondown2="asyncloop(pressed, layer\[skin\_thumbs\].scrollby(+2,0));" visible="false" />
<layer name="skin\_thumbs\_scrollright" style="skin\_base|skin\_glow" crop="64|64|64|64" align="righttop" edge="right" x="5" y="50" scale="0.5" zorder="2" alpha="1.0" ondown2="asyncloop(pressed, layer\[skin\_thumbs\].scrollby(-2,0));" visible="false" />
<layer name="skin\_thumbs\_scrollindicator" type="container" bgcolor="0xFFFFFF" bgalpha="0.25" align="lefttop" width="0" y="100" height="2" visible="false" enabled="false" />
<layer name="skin\_thumbs" state="closed" url.html5="%$KRPANOPATH%js/scrollarea.js" direction="h" align="top" width="100%" height="100" zorder="1" onloaded="skin\_updatescroll();" onscroll="skin\_updatethumbscroll();" />
</layer>
</layer>
</layer>
</layer>
<layer name="skin\_splitter\_bottom" type="container" align="bottom" width="100%" height="calc:skin\_settings.controlbar\_offset + skin\_settings.controlbar\_height - skin\_settings.controlbar\_overlap" y="0" maskchildren="true" onloaded="skin\_calc\_opened\_closed();" zorder="2">
<layer name="skin\_control\_bar\_bg" type="container" align="bottom" width="get:skin\_settings.controlbar\_width" height="calc:skin\_settings.controlbar\_height + skin\_settings.controlbar\_overlap" x="0" y="get:skin\_settings.controlbar\_offset" bgcolor="get:skin\_settings.design\_bgcolor" bgalpha="get:skin\_settings.design\_bgalpha" bgborder="get:skin\_settings.design\_bgborder" bgroundedge="get:skin\_settings.design\_bgroundedge" bgshadow="get:skin\_settings.design\_bgshadow" />
</layer>
<layer name="skin\_control\_bar" type="container" align="bottom" width="get:skin\_settings.controlbar\_width" height="calc:skin\_settings.controlbar\_height" x="0" y="get:skin\_settings.controlbar\_offset" onloaded="skin\_calc\_opened\_closed();" zorder="3">
<layer name="skin\_control\_bar\_buttons" type="container" align="leftbottom" width="100%" height="get:skin\_settings.controlbar\_height">
<layer name="skin\_btn\_prev" style="skin\_base|skin\_glow" crop="0|64|64|64" align="left" x="5" y="0" scale="0.5" alpha="0.5" onclick="if(skin\_settings.thumbs\_loop, skin\_nextscene\_loop(-1), skin\_nextscene(-1) );" />
<layer name="skin\_btn\_thumbs" style="skin\_base|skin\_glow" crop="0|128|64|64" align="left" x="50" y="0" scale="0.5" ondown2="skin\_showmap(false); skin\_showthumbs();" />
<layer name="skin\_btn\_map" style="skin\_base|skin\_glow" crop="64|128|64|64" align="left" x="90" y="0" scale="0.5" ondown2="skin\_showthumbs(false); skin\_showmap();" visible="false" />
<layer name="skin\_btn\_navi" type="container" align="center" x="0" width="240" height="32">
<layer name="skin\_btn\_left" style="skin\_base|skin\_glow" crop="0|192|64|64" align="center" x="-100" y="0" scale="0.5" ondown2="set(hlookat\_moveforce,-1);" onup2="set(hlookat\_moveforce,0);" />
<layer name="skin\_btn\_right" style="skin\_base|skin\_glow" crop="64|192|64|64" align="center" x="-60" y="0" scale="0.5" ondown2="set(hlookat\_moveforce,+1);" onup2="set(hlookat\_moveforce,0);" />
<layer name="skin\_btn\_up" style="skin\_base|skin\_glow" crop="0|256|64|64" align="center" x="-20" y="0" scale="0.5" ondown2="set(vlookat\_moveforce,-1);" onup2="set(vlookat\_moveforce,0);" />
<layer name="skin\_btn\_down" style="skin\_base|skin\_glow" crop="64|256|64|64" align="center" x="+20" y="0" scale="0.5" ondown2="set(vlookat\_moveforce,+1);" onup2="set(vlookat\_moveforce,0);" />
<layer name="skin\_btn\_in" style="skin\_base|skin\_glow" crop="0|320|64|64" align="center" x="+60" y="0" scale="0.5" ondown2="set(fov\_moveforce,-1);" onup2="set(fov\_moveforce,0);" />
<layer name="skin\_btn\_out" style="skin\_base|skin\_glow" crop="64|320|64|64" align="center" x="+100" y="0" scale="0.5" ondown2="set(fov\_moveforce,+1);" onup2="set(fov\_moveforce,0);" />
</layer>
<layer name="skin\_btn\_vr" style="skin\_base|skin\_glow" crop="0|0|80|64" align="center" x="+146" y="0" scale="0.5" onclick="webvr.enterVR();" visible="false" />
<!-- 全屏,暂时关闭,客户端需打开 -->
<!-- <layer name="skin\_btn\_fs" style="skin\_base|skin\_glow" crop="0|576|64|64" align="right" x="90" y="0" scale="0.5" onclick="switch(fullscreen);" devices="fullscreensupport" /> -->
<layer name="skin\_btn\_hide" style="skin\_base|skin\_glow" crop="0|448|64|64" align="right" x="50" y="0" scale="0.5" onclick="skin\_hideskin()" />
<layer name="skin\_btn\_show" type="container" bgcapture="true" align="bottom" width="100%" height="get:skin\_settings.controlbar\_height" y="calc:skin\_settings.controlbar\_height - skin\_settings.controlbar\_offset\_closed" onclick="skin\_showskin()" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();" visible="false" capture="false" alpha="0.0">
<layer name="skin\_btn\_show\_icon" style="skin\_base" crop="64|448|64|64" scale="0.5" align="bottom" y="2" enabled="false" />
</layer>
<layer name="skin\_btn\_next" style="skin\_base|skin\_glow" crop="64|64|64|64" align="right" x="5" y="0" scale="0.5" alpha="0.5" onclick="if(skin\_settings.thumbs\_loop, skin\_nextscene\_loop(+1), skin\_nextscene(+1) );" />
</layer>
</layer>
<layer name="skin\_loadingtext" type="text" align="center" x="5" y="-5" html="get:skin\_settings.loadingtext" visible="false" background="false" border="false" enabled="false" css="calc:skin\_settings.design\_text\_css + ' text-align:center; font-style:italic; font-size:22px;'" textshadow="get:skin\_settings.design\_text\_shadow" />
<layer name="skin\_buttonglow" style="skin\_base" crop="64|384|64|64" align="center" x="0" y="1" scale="1.0" alpha="0.0" visible="false" enabled="false" />
<!-- 缩略图选择边框效果 -->
<layer name="skin\_thumbborder" type="container" x="calc:skin\_settings.design\_thumbborder\_padding + 3" y="calc:skin\_settings.design\_thumbborder\_padding + 3" width="calc:skin\_settings.thumbs\_width - 2\*skin\_settings.design\_thumbborder\_padding" height="calc:skin\_settings.thumbs\_height - 2\*skin\_settings.design\_thumbborder\_padding" visible="true" enabled="false" align="lefttop" bgborder="get:skin\_settings.design\_thumbborder\_bgborder" bgroundedge="get:skin\_settings.design\_thumbborder\_bgroundedge" />
</layer>
<!-- previous/next scene buttons for the hidden skin mode -->
<layer name="skin\_btn\_prev\_fs" keep="true" type="container" align="lefttop" x="-50" width="40" height="100%" bgcapture="true" alpha="0.25" capture="false" zorder="2" onclick="skin\_nextscene\_loop(-1);" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();">
<layer name="skin\_btn\_prev\_fs\_icon" style="skin\_base" crop="0|64|64|64" align="center" scale="0.5" enabled="false" />
</layer>
<layer name="skin\_btn\_next\_fs" keep="true" type="container" align="righttop" x="-50" width="40" height="100%" bgcapture="true" alpha="0.25" capture="false" zorder="2" onclick="skin\_nextscene\_loop(+1);" onhover="tween(alpha,1.0);" onout="tween(alpha,0.25);" ondown.touch="onhover();" onup.touch="onout();">
<layer name="skin\_btn\_next\_fs\_icon" style="skin\_base" crop="64|64|64|64" align="center" scale="0.5" enabled="false" />
</layer>
<!-- skin events -->
<!-- 皮肤的事件
onxmlcomplete XML加载完成后清除当前事件,调用第一个函数skin\_startup
onnewpano 加载新场景时skin\_showloading显示加载中文字 skin\_update\_scene\_infos 根据URL重新设定初始位置等信息
onloadcomplete 加载完成后隐藏加载中文字
onidle 空闲时执行URL的信息更新
onresize 屏幕尺寸变化时执行一次skin\_onresize,当每次加载新的pano时onresize也会被触发一次
onenterfullscreen onexitfullscreen 进入退出全屏时更新全屏按钮的图标
onkeydown 监听键盘事件-->
<events name="skin\_events" keep="true" onxmlcomplete="set(events\[skin\_events\].onxmlcomplete,null); skin\_startup();" onnewpano="skin\_showloading(true); skin\_update\_scene\_infos(); skin\_deeplinking\_update\_url();" onremovepano="skin\_showloading(true);" onloadcomplete="skin\_showloading(false);" onidle="skin\_deeplinking\_update\_url();" onresize="skin\_onresize();" onenterfullscreen.fullscreensupport="set(layer\[skin\_btn\_fs\].crop, '64|576|64|64');" onexitfullscreen.fullscreensupport="set(layer\[skin\_btn\_fs\].crop, '0|576|64|64');" onkeydown="skin\_keydown\_event();" />
<!-- skin actions -->
<!-- 当前皮肤的启动函数 -->
<action name="skin\_startup">
<!-- apply skin settings on startup -->
<!-- 根据设置确定缩略图是否在打开时就显示,并且设定是否可拖拽,鼠标的情况下设置为滚动 -->
if(skin\_settings.thumbs,
if(skin\_settings.thumbs\_opened, set(layer\[skin\_thumbs\].state,'opened'); set(layer\[skin\_thumbs\_container\].visible,true); );
copy(layer\[skin\_thumbs\].draggable, skin\_settings.thumbs\_dragging);
if(skin\_settings.thumbs\_onhoverscrolling AND device.mouse,
set(layer\[skin\_thumbs\].draggable, false);
set(layer\[skin\_thumbs\].onhover\_autoscrolling, true);
);
);
if(skin\_settings.littleplanetintro AND (device.webgl OR device.flash),
skin\_setup\_littleplanetintro();
);
<!-- 增加缩略图 -->
skin\_addthumbs();
<!-- 调用onresize -->
skin\_onresize();
skin\_updatescroll();
<!-- 显示下方控制条 -->
set(layer\[skin\_layer\].visible, true);
</action>
<!-- 增加缩略图 -->
<action name="skin\_addthumbs">
if(skin\_settings.thumbs == false,
set(layer\[skin\_btn\_thumbs\].visible,false);
,
copy(thumbwidth, skin\_settings.thumbs\_width);
copy(thumbheight, skin\_settings.thumbs\_height);
copy(thumbpadding, skin\_settings.thumbs\_padding);
copy(thumbcrop, skin\_settings.thumbs\_crop);
add(thumbxoffset, thumbwidth, thumbpadding);
mul(thumbxcenter, thumbxoffset, 0.5);
mul(thumbbarwidth, thumbxoffset, scene.count);
add(thumbbarwidth, thumbpadding);
add(thumbbarheight, thumbpadding, thumbheight);
add(thumbbarheight, thumbpadding);
if(skin\_settings.thumbs\_scrollindicator,
copy(layer\[skin\_thumbs\_scrollindicator\].y, thumbbarheight);
add(thumbbarheight, layer\[skin\_thumbs\_scrollindicator\].height);
);
copy(layer\[skin\_thumbs\].height, thumbbarheight);
copy(layer\[skin\_thumbs\].width, thumbbarwidth);
mul(halfheight, thumbbarheight, 0.5);
copy(layer\[skin\_thumbs\_scrollleft\].y, halfheight);
copy(layer\[skin\_thumbs\_scrollright\].y, halfheight);
<!-- 遍历所有scene并且根据序号设置缩略图名称,并且根据设置添加缩略图文字 -->
set(thumb\_cnt,0);
for(set(i,0), i LT scene.count, inc(i),
inc(thumb\_cnt);
txtadd(thumbname,'skin\_thumb\_',get(i));
addlayer(get(thumbname));
copy(layer\[get(thumbname)\].url, scene\[get(i)\].thumburl);
set(layer\[get(thumbname)\].keep, true);
set(layer\[get(thumbname)\].parent, 'skin\_thumbs');
set(layer\[get(thumbname)\].align, lefttop);
copy(layer\[get(thumbname)\].crop, thumbcrop);
copy(layer\[get(thumbname)\].width, thumbwidth);
copy(layer\[get(thumbname)\].height, thumbheight);
mul(thumbx, i, thumbxoffset);
add(thumbx, thumbpadding);
copy(layer\[get(thumbname)\].x, thumbx);
copy(layer\[get(thumbname)\].y, thumbpadding);
add(scene\[get(i)\].thumbx, thumbx, thumbxcenter);
copy(scene\[get(i)\].thumby, thumbpadding);
set(layer\[get(thumbname)\].linkedscene, get(scene\[get(i)\].name) );
set(layer\[get(thumbname)\].onclick, copy(layer\[skin\_thumbborder\].parent, name); skin\_loadscene(get(linkedscene),get(skin\_settings.loadscene\_blend)); );
if(skin\_settings.tooltips\_thumbs,
set(layer\[get(thumbname)\].tooltip, get(scene\[get(i)\].title) );
layer\[get(thumbname)\].loadstyle(skin\_tooltips);
);
if(skin\_settings.thumbs\_text,
txtadd(thumbtext, 'skin\_thumbtext\_', get(i));
addlayer(get(thumbtext));
layer\[get(thumbtext)\].loadstyle(skin\_thumbtext\_style);
set(layer\[get(thumbtext)\].keep, true);
set(layer\[get(thumbtext)\].parent, get(thumbname));
set(layer\[get(thumbtext)\].html, get(scene\[get(i)\].title));
);
);
if(thumb\_cnt == 1,
set(layer\[skin\_thumbs\].align, 'lefttop');
);
);
</action>
<action name="skin\_addmapspots">
for(set(i,0), i LT scene.count, inc(i),
if(scene\[get(i)\].lat,
txtadd(spotname, 'spot', get(i));
txtadd(spotclickevent, 'skin\_hidetooltips(); activatespot(',get(spotname),'); skin\_loadscene(', get(scene\[get(i)\].name), ',get(skin\_settings.loadscene\_blend)); skin\_updatescroll(); delayedcall(0.5,skin\_showmap(false));');
copy(scene\[get(i)\].mapspotname, spotname);
addspot(get(spotname), get(scene\[get(i)\].lat), get(scene\[get(i)\].lng), get(scene\[get(i)\].heading), false, get(spotclickevent), null);
if(skin\_settings.tooltips\_mapspots,
set(layer\[skin\_map\].spot\[get(spotname)\].tooltip, get(scene\[get(i)\].title) );
txtadd(layer\[skin\_map\].spot\[get(spotname)\].onover, 'set(hovering,true);', get(style\[skin\_tooltips\].onover) );
txtadd(layer\[skin\_map\].spot\[get(spotname)\].onout, 'set(hovering,false);', get(style\[skin\_tooltips\].onout) );
);
);
);
if(xml.scene != null,
activatespot( get(scene\[get(xml.scene)\].mapspotname) );
,
activatespot(spot0);
);
<!-- zoom and pan the map to see all spots at the same time -->
zoomToSpotsExtent();
</action>
<action name="skin\_setup\_littleplanetintro">
copy(lp\_scene, xml.scene);
copy(lp\_hlookat, view.hlookat);
copy(lp\_vlookat, view.vlookat);
copy(lp\_fov, view.fov);
copy(lp\_fovmax, view.fovmax);
copy(lp\_limitview, view.limitview);
set(view.fovmax, 170);
set(view.limitview, lookto);
set(view.vlookatmin, 90);
set(view.vlookatmax, 90);
lookat(calc(lp\_hlookat - 180), 90, 150, 1, 0, 0);
set(events\[lp\_events\].onloadcomplete,
delayedcall(0.5,
if(lp\_scene === xml.scene,
set(control.usercontrol, off);
copy(view.limitview, lp\_limitview);
set(view.vlookatmin, null);
set(view.vlookatmax, null);
tween(view.hlookat|view.vlookat|view.fov|view.distortion, calc('' + lp\_hlookat + '|' + lp\_vlookat + '|' + lp\_fov + '|' + 0.0),
3.0, easeOutQuad,
set(control.usercontrol, all);
tween(view.fovmax, get(lp\_fovmax));
);
);
);
);
</action>
<action name="skin\_lookat">
if(webvr.isenabled,
<!-- adjust the VR prev/next hotspots for the view change -->
calc(hlookat\_offset, %1 - view.hlookat);
add(hotspot\[webvr\_prev\_scene\].ath, hlookat\_offset);
add(hotspot\[webvr\_next\_scene\].ath, hlookat\_offset);
);
<!-- change the view -->
lookat(%1, %2, %3);
</action>
<!-- 皮肤重置位置 -->
<action name="skin\_onresize">
mul(mh, area.pixelheight, -1);
if(layer\[skin\_thumbs\].state == 'opened', add(mh,layer\[skin\_thumbs\].height); );
if(layer\[skin\_map\].state == 'opened', sub(hh,area.pixelheight,skin\_settings.controlbar\_offset); sub(hh,layer\[skin\_control\_bar\].height); sub(hh,32); add(mh,hh); add(mh,skin\_settings.controlbar\_overlap); sub(mh, layer\[skin\_scroll\_layer\].y\_offset); copy(layer\[skin\_map\].height, hh); );
add(mh, layer\[skin\_scroll\_layer\].y\_offset);
set(layer\[skin\_scroll\_layer\].y, get(mh));
skin\_video\_updateseekbarwidth();
skin\_arrange\_buttons();
</action>
<!-- determine the visibility of the buttons and calculate their positions -->
<action name="skin\_arrange\_buttons">
calc(show\_selbuttons, scene.count GT 1);
calc(show\_thumbutton, skin\_settings.thumbs == true);
calc(show\_mapbutton, skin\_settings.maps == true);
calc(show\_vrbutton, webvr.isavailable == true);
calc(show\_fsbutton, device.fullscreensupport == true);
set(lpos,6);
set(cpos,0);
if(show\_gyrobutton, dec(cpos,20));
if(show\_vrbutton, dec(cpos,24));
set(rpos,6);
calc(show\_dirbuttons, !device.mobile AND ((area.pixelwidth + 2\*cpos) GT 520));
copy(layer\[skin\_btn\_navi\].visible, show\_dirbuttons);
copy(layer\[skin\_btn\_prev\].visible, show\_selbuttons);
copy(layer\[skin\_btn\_next\].visible, show\_selbuttons);
if(show\_selbuttons, inc(lpos,44); inc(rpos,44); );
copy(layer\[skin\_btn\_thumbs\].visible, show\_thumbutton);
copy(layer\[skin\_btn\_thumbs\].x, lpos);
if(show\_thumbutton, inc(lpos,40));
copy(layer\[skin\_btn\_map\].visible, show\_mapbutton);
copy(layer\[skin\_btn\_map\].x, lpos);
if(show\_mapbutton, inc(lpos,40));
if(show\_dirbuttons,
copy(layer\[skin\_btn\_navi\].x, cpos);
inc(cpos,140);
set(layer\[skin\_btn\_gyro\].align, center);
copy(layer\[skin\_btn\_gyro\].visible, show\_gyrobutton);
copy(layer\[skin\_btn\_gyro\].x, cpos);
if(show\_gyrobutton, inc(cpos,48));
set(layer\[skin\_btn\_vr\].align, center);
copy(layer\[skin\_btn\_vr\].visible, show\_vrbutton);
copy(layer\[skin\_btn\_vr\].x, cpos);
if(show\_vrbutton, inc(cpos,80));
,
set(layer\[skin\_btn\_gyro\].align, left);
copy(layer\[skin\_btn\_gyro\].visible, show\_gyrobutton);
copy(layer\[skin\_btn\_gyro\].x, lpos);
if(show\_gyrobutton, inc(lpos,40));
set(layer\[skin\_btn\_vr\].align, left);
copy(layer\[skin\_btn\_vr\].visible, show\_vrbutton);
copy(layer\[skin\_btn\_vr\].x, lpos);
if(show\_vrbutton, inc(lpos,80));
);
copy(layer\[skin\_btn\_hide\].x, rpos);
inc(rpos,40);
copy(layer\[skin\_btn\_fs\].visible, show\_fsbutton);
copy(layer\[skin\_btn\_fs\].x, rpos);
if(show\_fsbutton, inc(rpos,40));
</action>
<!-- 将当前的scene缩略图设置到正中央 -->
<action name="skin\_updatescroll">
if(layer\[skin\_thumbs\].loaded,
set(cursceneindex, 0);
if(xml.scene, copy(cursceneindex, scene\[get(xml.scene)\].index));
layer\[skin\_thumbs\].setcenter(get(scene\[get(cursceneindex)\].thumbx), get(scene\[get(cursceneindex)\].thumby));
);
<!-- 设置当前场景的缩略图为选中式样 -->
txtadd(parentname, 'skin\_thumb\_', get(scene\[get(xml.scene)\].index));
if(layer\[get(parentname)\],
set(layer\[skin\_thumbborder\].parent, get(parentname));
set(layer\[skin\_thumbborder\].visible, true);
,
set(layer\[skin\_thumbborder\].visible, false);
);
</action>
<action name="skin\_updatethumbscroll">
copy(padding,skin\_settings.thumbs\_padding);
if(skin\_settings.thumbs\_scrollbuttons,
if(loverflow GT 0, set(layer\[skin\_thumbs\_scrollleft\].visible,true), set(layer\[skin\_thumbs\_scrollleft\].visible,false) );
if(roverflow GT 0, set(layer\[skin\_thumbs\_scrollright\].visible,true), set(layer\[skin\_thumbs\_scrollright\].visible,false) );
);
if(skin\_settings.thumbs\_scrollindicator,
if(woverflow GT 0,
set(layer\[skin\_thumbs\_scrollindicator\].visible,true);
sub(iw,pixelwidth,woverflow);
div(pw,iw,pixelwidth);
div(px,loverflow,woverflow);
mul(pw,iw);
copy(layer\[skin\_thumbs\_scrollindicator\].width,pw);
sub(iw,pw);
sub(iw,padding);
sub(iw,padding);
mul(px,iw);
add(px,padding);
copy(layer\[skin\_thumbs\_scrollindicator\].x,px);
,
set(layer\[skin\_thumbs\_scrollindicator\].visible,false);
);
);
</action>
<!-- 更新场景信息 -->
<action name="skin\_update\_scene\_infos">
if(xml.scene !== null AND scene\[get(xml.scene)\].index GE 0,
<!-- 设置场景名称 -->
if(skin\_settings.title,
if(title, txtadd(layer\[skin\_title\].html, get(title), ' - ', get(scene\[get(xml.scene)\].title) ); , copy(layer\[skin\_title\].html, scene\[get(xml.scene)\].title ); );
delayedcall(0.1, set(layer\[skin\_title\].visible,true) );
);
<!-- 如果不循环根据当前场景的序号设置切换按钮显示 -->
if(skin\_settings.thumbs\_loop == false,
if(scene\[get(xml.scene)\].index GT 0,
set(layer\[skin\_btn\_prev\].enabled, true);
set(layer\[skin\_btn\_prev\].alpha, 1.0);
,
set(layer\[skin\_btn\_prev\].enabled, false);
set(layer\[skin\_btn\_prev\].alpha, 0.3);
);
sub(lastsceneindex, scene.count, 1);
if(scene\[get(xml.scene)\].index LT lastsceneindex,
set(layer\[skin\_btn\_next\].enabled, true);
set(layer\[skin\_btn\_next\].alpha, 1.0);
,
set(layer\[skin\_btn\_next\].enabled, false);
set(layer\[skin\_btn\_next\].alpha, 0.3);
);
,
if(scene.count GT 1,
set(layer\[skin\_btn\_prev\].enabled, true);
set(layer\[skin\_btn\_prev\].alpha, 1.0);
set(layer\[skin\_btn\_next\].enabled, true);
set(layer\[skin\_btn\_next\].alpha, 1.0);
,
set(layer\[skin\_btn\_prev\].enabled, false);
set(layer\[skin\_btn\_prev\].alpha, 0.3);
set(layer\[skin\_btn\_next\].enabled, false);
set(layer\[skin\_btn\_next\].alpha, 0.3);
);
);
if(scene.count GT 1,
set(layer\[skin\_btn\_prev\_fs\].visible, true);
set(layer\[skin\_btn\_next\_fs\].visible, true);
,
set(layer\[skin\_btn\_prev\_fs\].visible, false);
set(layer\[skin\_btn\_next\_fs\].visible, false);
);
<!-- 设置当前场景的缩略图为选中式样 -->
txtadd(parentname, 'skin\_thumb\_', get(scene\[get(xml.scene)\].index));
if(layer\[get(parentname)\],
set(layer\[skin\_thumbborder\].parent, get(parentname));
set(layer\[skin\_thumbborder\].visible, true);
,
set(layer\[skin\_thumbborder\].visible, false);
);
);
</action>
<action name="skin\_gotoscene">
if(scene\[%1\],
copy(cursceneindex, scene\[get(xml.scene)\].index);
copy(newsceneindex, scene\[%1\].index);
skin\_loadscene(get(newsceneindex), calc(newsceneindex LT cursceneindex ? skin\_settings.loadscene\_blend\_prev : (newsceneindex GT cursceneindex ? skin\_settings.loadscene\_blend\_next : skin\_settings.loadscene\_blend)) );
);
</action>
<action name="skin\_nextscene">
add(newsceneindex, scene\[get(xml.scene)\].index, %1);
if(newsceneindex GE 0 AND newsceneindex LT scene.count,
skin\_loadscene(get(newsceneindex), calc(%1 LT 0 ? skin\_settings.loadscene\_blend\_prev : skin\_settings.loadscene\_blend\_next));
);
</action>
<action name="skin\_nextscene\_loop">
add(newsceneindex, scene\[get(xml.scene)\].index, %1);
sub(lastsceneindex, scene.count, 1);
if(newsceneindex LT 0, copy(newsceneindex,lastsceneindex));
if(newsceneindex GT lastsceneindex, set(newsceneindex,0));
skin\_loadscene(get(newsceneindex), calc(%1 LT 0 ? skin\_settings.loadscene\_blend\_prev : skin\_settings.loadscene\_blend\_next));
</action>
<!-- skin\_loadscene(scenenameorindex, blendmode) -->
<action name="skin\_loadscene">
if(webvr.isenabled AND scene.count GT 1,
set(hotspot\[webvr\_prev\_scene\].visible, false);
set(hotspot\[webvr\_next\_scene\].visible, false);
);
txtadd(layer\[skin\_thumbborder\].parent, 'skin\_thumb\_', get(scene\[%1\].index));
layer\[skin\_thumbs\].scrolltocenter(get(scene\[%1\].thumbx), get(scene\[%1\].thumby));
loadscene(get(scene\[%1\].name), null, get(skin\_settings.loadscene\_flags), %2);
</action>
<action name="skin\_showloading">
if(display.stereo == true,
set(layer\[skin\_loadingtext\].visible, false);
,
set(layer\[skin\_loadingtext\].visible, %1);
);
</action>
<action name="skin\_hidetooltips">
set(layer\[skin\_tooltip\].alpha,0.0);
set(layer\[skin\_tooltip\].visible,false);
</action>
<action name="skin\_buttonglow">
if('%1' !== 'null',
set(strength,0.7);
if(%2 != null, set(strength,%2));
set(layer\[skin\_buttonglow\].parent, %1);
set(layer\[skin\_buttonglow\].visible, true);
tween(layer\[skin\_buttonglow\].alpha, get(strength), 0.07);
,
tween(layer\[skin\_buttonglow\].alpha, 0.0, 0.1, default,
set(layer\[skin\_buttonglow\].parent, null);
set(layer\[skin\_buttonglow\].visible, false);
);
);
</action>
<action name="skin\_calc\_opened\_closed">
if(layer\[get(name)\].y\_closed === null,
set(layer\[get(name)\].y\_opened, get(layer\[get(name)\].y));
set(layer\[get(name)\].y\_closed, calc(layer\[get(name)\].y - skin\_settings.controlbar\_offset - skin\_settings.controlbar\_height + skin\_settings.controlbar\_offset\_closed));
);
</action>
<action name="skin\_hideskin">
callwith(layer\[skin\_scroll\_window\], skin\_calc\_opened\_closed() );
callwith(layer\[skin\_splitter\_bottom\], skin\_calc\_opened\_closed() );
callwith(layer\[skin\_control\_bar\], skin\_calc\_opened\_closed() );
if(layer\[skin\_map\].state != 'closed', skin\_showmap(false); wait(0.40); );
if(layer\[skin\_thumbs\].state != 'closed', skin\_showthumbs(false); wait(0.25); );
set(hidetime, calc('%1' == 'instant' ? 0.0 : 0.5));
tween(layer\[skin\_scroll\_window\].y, get(layer\[skin\_scroll\_window \].y\_closed), get(hidetime));
tween(layer\[skin\_splitter\_bottom\].y, get(layer\[skin\_splitter\_bottom\].y\_closed), get(hidetime));
tween(layer\[skin\_control\_bar\].y, get(layer\[skin\_control\_bar \].y\_closed), get(hidetime));
tween(layer\[skin\_btn\_prev\_fs\].x, 0, get(hidetime));
tween(layer\[skin\_btn\_next\_fs\].x, 0, get(hidetime));
if(layer\[skin\_logo\], tween(layer\[skin\_logo\].alpha, 0.0, 0.5, default, set(layer\[skin\_logo\].visible,false)); );
stopdelayedcall(skin\_btn\_show\_alpha);
set(layer\[skin\_btn\_show\].visible, true);
delayedcall(skin\_btn\_show\_alpha, get(hidetime), tween(layer\[skin\_btn\_show\].alpha, 0.25, 0.25); );
</action>
<action name="skin\_showskin">
tween(layer\[skin\_scroll\_window \].y, get(layer\[skin\_scroll\_window \].y\_opened));
tween(layer\[skin\_splitter\_bottom\].y, get(layer\[skin\_splitter\_bottom\].y\_opened));
tween(layer\[skin\_control\_bar \].y, get(layer\[skin\_control\_bar \].y\_opened));
tween(layer\[skin\_btn\_prev\_fs\].x, -50);
tween(layer\[skin\_btn\_next\_fs\].x, -50);
if(layer\[skin\_logo\], set(layer\[skin\_logo\].visible,true); tween(layer\[skin\_logo\].alpha, 1.0); );
stopdelayedcall(skin\_btn\_show\_alpha);
set(layer\[skin\_btn\_show\].visible, false);
delayedcall(skin\_btn\_show\_alpha, 0.25, tween(layer\[skin\_btn\_show\].alpha, 0.0, 0.0); );
</action>
<action name="skin\_showthumbs">
if(%1 == null, if(layer\[skin\_thumbs\].state == 'closed', set(show,true), set(show,false)); , set(show,%1); );
mul(mh, layer\[skin\_scroll\_layer\].pixelheight, -1);
if(show,
set(layer\[skin\_thumbs\].state, 'opened');
tween(layer\[skin\_thumbs\].alpha, 1.0, 0.25);
add(mh, layer\[skin\_thumbs\].height);
add(mh, layer\[skin\_scroll\_layer\].y\_offset);
tween(layer\[skin\_scroll\_layer\].y, get(mh), 0.5, easeOutQuint);
set(layer\[skin\_thumbs\_container\].visible, true);
tween(layer\[skin\_thumbs\_container\].alpha, 1.0, 0.25);
tween(layer\[skin\_map\].alpha, 0.0, 0.25, default, set(layer\[skin\_map\].visible,false));
,
set(layer\[skin\_thumbs\].state, 'closed');
tween(layer\[skin\_thumbs\].alpha, 0.0, 0.25, easeOutQuint);
add(mh, layer\[skin\_scroll\_layer\].y\_offset);
tween(layer\[skin\_scroll\_layer\].y, get(mh), 0.5, easeOutQuint, set(layer\[skin\_thumbs\_container\].visible, false););
);
</action>
<action name="skin\_showmap">
if(%1 == null, if(layer\[skin\_map\].state == 'closed', set(show,true), set(show,false)); , set(show,%1); );
mul(mh, layer\[skin\_scroll\_layer\].pixelheight, -1);
if(show,
tween(layer\[skin\_thumbs\_container\].alpha, 0.0, 0.25, default, set(layer\[skin\_thumbs\_container\].visible,false));
set(layer\[skin\_map\].visible, true);
tween(layer\[skin\_map\].alpha, 1.0, 0.25);
set(layer\[skin\_map\].state, 'opened');
sub(hh,area.pixelheight,skin\_settings.controlbar\_offset);
sub(hh,layer\[skin\_control\_bar\].height);
sub(hh,32);
add(mh,hh);
sub(hh,skin\_settings.controlbar\_overlap);
copy(layer\[skin\_map\].height, hh);
tween(layer\[skin\_scroll\_layer\].y, get(mh), 0.5, easeOutQuint);
,
if(layer\[skin\_map\].state != 'closed',
set(layer\[skin\_map\].state, 'closed');
add(mh, layer\[skin\_scroll\_layer\].y\_offset);
tween(layer\[skin\_map\].alpha, 0.0, 0.5, easeOutQuint);
tween(layer\[skin\_scroll\_layer\].y, get(mh), 0.5, easeOutQuint, set(layer\[skin\_map\].visible,false) );
);
);
</action>
<action name="skin\_keydown\_event">
if(keycode == 33, skin\_nextscene\_loop(-1) );
<!-- Page Up - previous scene -->
if(keycode == 34, skin\_nextscene\_loop(+1) );
<!-- Page Dowm - next scene -->
if(keycode == 35, skin\_gotoscene(calc(scene.count-1)) );
<!-- End - last scene -->
if(keycode == 36, skin\_gotoscene(0) );
<!-- Home/Pos1 - first scene -->
</action>
<action name="skin\_deeplinking\_update\_url">
if(skin\_settings.deeplinking AND (!webvr OR webvr.isenabled === false),
delayedcall(skin\_deeplinking\_update, calc(%1 == null ? 0.1 : %1), skin\_deeplinking\_update\_url\_process() );
);
</action>
<action name="skin\_deeplinking\_update\_url\_process">
copy(adr, browser.location);
indexoftxt(qi, get(adr), '?');
if(qi GT 0, subtxt(adr, adr, 0, get(qi)));
copy(si, scene\[get(xml.scene)\].index);
copy(h, view.hlookat);
copy(v, view.vlookat);
copy(f, view.fov);
copy(d, view.distortion);
copy(a, view.architectural);
clamp(d, 0.0, 1.0);
clamp(a, 0.0, 1.0);
set(pp, calc(f LT 10 ? 6 : 2));
roundval(h, get(pp));
roundval(v, get(pp));
roundval(f, get(pp));
roundval(d, 2);
roundval(a, 1);
set(adr, calc(adr + '?startscene=' + si + '&startactions=lookat('+h+','+v+','+f+','+d+','+a+');'));
js( history.replaceState(null, document.title, get(adr)); );
</action>
<!-- reload the scene when there is a special image for VR -->
<action name="skin\_reloadscene\_webvr">
delayedcall(0.1,
if(scene\[get(xml.scene)\].havevrimage,
copy(keeplookingdirection\_backup, skin\_settings.webvr\_gyro\_keeplookingdirection);
set(skin\_settings.webvr\_gyro\_keeplookingdirection, true);
loadscene(get(xml.scene), null, MERGE|KEEPVIEW|KEEPMOVING|KEEPPLUGINS|KEEPHOTSPOTS|NOPREVIEW, BLEND(0.5));
copy(skin\_settings.webvr\_gyro\_keeplookingdirection, keeplookingdirection\_backup);
delete(keeplookingdirection\_backup);
);
);
</action>
<action name="skin\_video\_removecontrols">
stopdelayedcall(skin\_video\_delayedvisible);
set(events\[skin\_events\].onclick, null);
set(layer\[skin\_video\_playpause\].alpha, 0.0);
set(layer\[skin\_video\_controls\].visible, false);
clearinterval(skin\_video\_seek\_updates);
</action>
<action name="skin\_video\_updateseekbarwidth">
if(skin\_settings.title,
calc(layer\[skin\_video\_seekbar\_container\].width, 0 - (32 + layer\[skin\_title\].pixelwidth + layer\[skin\_video\_time\].pixelwidth));
calc(layer\[skin\_video\_seekbar\_container\].x, layer\[skin\_title\].pixelwidth + 16);
,
calc(layer\[skin\_video\_seekbar\_container\].width, 0 - (24 + layer\[skin\_video\_time\].pixelwidth));
set(layer\[skin\_video\_seekbar\_container\].x, 8);
);
</action>
<layer name="skin\_video\_playpause" keep="true" style="skin\_base|skin\_glow" crop="0|640|64|64" scale="0.75" align="center" alpha="0.0" autoalpha="true" state="hidden" onclick="skin\_video\_playpause\_click();" />
<!-- context menu - http://krpano.com/docu/xml/#contextmenu -->
<contextmenu>
<item name="kr" caption="KRPANO" />
<item name="fs" caption="FULLSCREEN" />
<item name="cc" caption="Change Controlmode" onclick="skin\_changecontrolmode();" separator="true" />
<item name="nv" caption="Normal View" onclick="skin\_view\_normal();" showif="view.vlookatrange == 180" separator="true" />
<item name="fv" caption="Fisheye View" onclick="skin\_view\_fisheye();" showif="view.vlookatrange == 180" devices="flash|webgl" />
<item name="sv" caption="Stereographic View" onclick="skin\_view\_stereographic();" showif="view.vlookatrange == 180" devices="flash|webgl" />
<item name="av" caption="Architectural View" onclick="skin\_view\_architectural();" showif="view.vlookatrange == 180" />
<item name="pv" caption="Pannini View" onclick="skin\_view\_pannini();" showif="view.vlookatrange == 180" devices="flash|webgl" />
<item name="lp" caption="Little Planet View" onclick="skin\_view\_littleplanet();" showif="view.vlookatrange == 180" devices="flash|webgl" />
</contextmenu>
<action name="skin\_changecontrolmode">
switch(control.mouse, moveto, drag);
switch(control.touch, moveto, drag);
</action>
<action name="skin\_view\_look\_straight">
if(view.vlookat LT -80 OR view.vlookat GT +80,
tween(view.vlookat, 0.0, 1.0, easeInOutSine);
tween(view.fov, 100, distance(150,0.8));
);
skin\_deeplinking\_update\_url(1.0);
</action>
<action name="skin\_view\_normal">
skin\_view\_look\_straight();
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.distortion, 0.0, distance(1.0,0.5));
</action>
<action name="skin\_view\_fisheye">
skin\_view\_look\_straight();
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.distortion, 0.35, distance(1.0,0.5));
</action>
<action name="skin\_view\_architectural">
skin\_view\_look\_straight();
tween(view.architectural, 1.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.distortion, 0.0, distance(1.0,0.5));
</action>
<action name="skin\_view\_stereographic">
skin\_view\_look\_straight();
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.distortion, 1.0, distance(1.0,0.8));
</action>
<action name="skin\_view\_pannini">
skin\_view\_look\_straight();
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 1.0, distance(1.0,0.8));
if(view.distortion LT 0.1,
tween(view.distortion, 1.0, distance(1.0,0.8));
);
</action>
<action name="skin\_view\_littleplanet">
tween(view.architectural, 0.0, distance(1.0,0.5));
tween(view.pannini, 0.0, distance(1.0,0.5));
tween(view.distortion, 1.0, distance(1.0,0.8));
tween(view.fov, 150, distance(150,0.8));
tween(view.vlookat, 90, distance(100,0.8));
add(new\_hlookat, view.hlookat, 123.0);
tween(view.hlookat, get(new\_hlookat), distance(100,0.8));
skin\_deeplinking\_update\_url(1.0);
</action>
这一段代码是主要写怎么生成对应的xml文件,也就是新增和编辑功能,以及一下全景图视角和缩放比例的设置
<AModal
class="div-scene-edit"
:title="info.title"
:footer="null"
:visible="info.visible"
@cancel="handleCancelVisible"
width="40%"
<a-form-model-item
label="场景名称"
prop="sceneName"
:rules="[{ required: true, validator: validateName, trigger: 'change' }]"<a-input v-model="formData.sceneName" placeholder="全景图场景名称,中英文、数字,不要使用特殊字符" /> </a-form-model-item> <a-form-model-item label="场景序号" prop="orderSeq" :rules="\[{ required: true }\]"> <a-input v-model="formData.orderSeq" placeholder="请输入当前场景序号" /> </a-form-model-item> <a-form-model-item label="全景图上传" extra="球形全景图:上传方便,长宽比=2:1" :rules="\[{ required: true }\]"> <template> <a-upload :file-list="fileData.fileList" listType="picture-card" :action="fileData.uploadImg" :headers="fileData.headers" :transformFile="handleTransformFile" @preview="handlePreviewImg" @change="handleChangeImg" <div v-if="fileData.fileList.length === 0"> <a-icon type="plus" /> <div class="ant-upload-text">点击上传</div> </div> </a-upload> <a v-if="formData.sceneType == 'SPHERE'" href="javascript:;" @click="handleCutImg">切图</a> </template> <a-modal :visible="fileData.visible" :footer="null" @cancel="handleCancelPreviewImg"> <img alt="example" style="width: 100%" :src="fileData.thumbUrl" /> </a-modal> </a-form-model-item> <a-form-model-item label="初始视角(水平)" name="hlookat" :rules="\[{ required: true }\]"> <a-input v-model:value="formData.hlookat" placeholder="水平方向视角" @focus="handleFocusAthAtv" /> </a-form-model-item> <a-form-model-item label="初始视角(垂直)" name="vlookat" :rules="\[{ required: true }\]"> <a-input v-model:value="formData.vlookat" placeholder="垂直方向视角" @focus="handleFocusAthAtv" /> </a-form-model-item> <a-form-model-item label="初始缩放视角FOV" name="fov" :rules="\[{ required: true }\]"> <a-input v-model:value="formData.fov" placeholder="初始缩放视角FOV,默认值:120" @focus="handleFocusAthAtv" /> </a-form-model-item> <a-form-model-item label="缩放最小FOV" name="fovmin" :rules="\[{ required: true }\]"> <a-input v-model:value="formData.fovmin" placeholder="缩放最小FOV(场景拉近),必须小于初始FOV" /> </a-form-model-item> <a-form-model-item label="缩放最大FOV" name="fovmax" :rules="\[{ required: true }\]"> <a-input v-model:value="formData.fovmax" placeholder="缩放最大FOV(场景拉远),必须大于初始FOV" /> </a-form-model-item> <a-form-model-item class="div-scene-edit-foot"> <AButton class="create-ant-btn" @click.prevent="handleCancel" :loading="isLoading">取消</AButton> <AButton type="primary" @click.prevent="handleSave" :loading="isLoading">保存</AButton> </a-form-model-item> </a-form-model> <AModal v-if="lookatInfo.visible" title="选取初始视角,请拖动至弹框中心" :footer="null" :visible="lookatInfo.visible" @cancel="handleCancelXMLVisible" width="80%" <div id="pano" :style="{ width: \`80vd\`, height: \`65vh\` }"></div> <img class="btn-content-img" @click.prevent="handleSaveXMLLookat" src="~@/assets/introimage.png" /> </AModal>
后面再贴一下vue页面对应的代码
后面再贴一下实现效果图
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