大数据学习(23)—— ZooKeeper实战
阅读原文时间:2023年07月08日阅读:4

本片介绍两方面内容,一方面是命令行操作,另一方面是Java调用API。

ZooKeeper集群环境的搭建在Hadoop集群搭建里已经讲过了,这里不再赘述,本篇内容基于zk3.5.8。

这里补充一点,除了前面提到的leader和follower之外,zk还有一种角色叫observer。可以这么理解,follower是候选人,leader是当前的领导者,observer是普通人。leader只能从follower中选出,observer不参与选举但可以提供读服务。

observer的配置,只需要在zoo.cfg中增加server.1=server01:2888:3888:observer就行,可以在不影响写性能的前提下扩展读并发。

首先启动zk集群,进入命令行。

[hadoop@server01 ~]$ zkServer.sh start
/bin/java
ZooKeeper JMX enabled by default
Using config: /usr/apache-zookeeper-3.5.8/bin/../conf/zoo.cfg
Starting zookeeper … STARTED
[hadoop@server01 ~]$ zkServer.sh status
/bin/java
ZooKeeper JMX enabled by default
Using config: /usr/apache-zookeeper-3.5.8/bin/../conf/zoo.cfg
Client port found: 2181. Client address: localhost.
Mode: follower
[hadoop@server01 ~]$ zkCli.sh

官网说From the shell, type help to get a listing of commands that can be executed from the client,我试着输入help命令,命令列表确实输出了,但是注意看最后一行。

[zk: server01:2181(CONNECTED) 0] help
ZooKeeper -server host:port cmd args
addauth scheme auth
close
config [-c] [-w] [-s]
connect host:port
create [-s] [-e] [-c] [-t ttl] path [data] [acl]
delete [-v version] path
deleteall path
delquota [-n|-b] path
get [-s] [-w] path
getAcl [-s] path
history
listquota path
ls [-s] [-w] [-R] path
ls2 path [watch]
printwatches on|off
quit
reconfig [-s] [-v version] [[-file path] | [-members serverID=host:port1:port2;port3[,…]*]] | [-add serverId=host:port1:port2;port3[,…]]* [-remove serverId[,…]*]
redo cmdno
removewatches path [-c|-d|-a] [-l]
rmr path
set [-s] [-v version] path data
setAcl [-s] [-v version] [-R] path acl
setquota -n|-b val path
stat [-w] path
sync path
Command not found: Command not found help

最后一行提示根本就没有help这个命令。官网这不是误导人嘛。

先试试ls命令,我这个zk已经有hadoop和yarn两个集群用来选主了,所有有它们的目录。

[zk: server01:2181(CONNECTED) 1] ls /
[hadoop-ha, yarn-leader-election, zookeeper]

创建一个目录,并给它赋值。再把值取出来。

[zk: server01:2181(CONNECTED) 2] create /game "this is a game directory"
Created /game
[zk: server01:2181(CONNECTED) 3] get /game
this is a game directory
[zk: server01:2181(CONNECTED) 4] ls /
[game, hadoop-ha, yarn-leader-election, zookeeper]

现在有没有感性认识了?这个目录树的非叶子可以存储数据,是一个键值对。

[zk: server01:2181(CONNECTED) 7] create /game/pal "XianJianXiLie"
Created /game/pal
[zk: server01:2181(CONNECTED) 8] get /game/pal
XianJianXiLie
[zk: server01:2181(CONNECTED) 9] stat /game/pal
cZxid = 0xd0000000a
ctime = Wed Mar 10 22:16:50 CST 2021
mZxid = 0xd0000000a
mtime = Wed Mar 10 22:16:50 CST 2021
pZxid = 0xd0000000a
cversion = 0
dataVersion = 0
aclVersion = 0
ephemeralOwner = 0x0
dataLength = 13
numChildren = 0

把/game/pal的值修改成李逍遥,注意观察,mZxid和dataVersion 加1了,数据长度变了,其他属性没变化。

[zk: server01:2181(CONNECTED) 10] set /game/pal "LiXiaoYao"
[zk: server01:2181(CONNECTED) 11] stat /game/pal
cZxid = 0xd0000000a
ctime = Wed Mar 10 22:16:50 CST 2021
mZxid = 0xd0000000b
mtime = Wed Mar 10 22:18:08 CST 2021
pZxid = 0xd0000000a
cversion = 0
dataVersion = 1
aclVersion = 0
ephemeralOwner = 0x0
dataLength = 9
numChildren = 0
[zk: server01:2181(CONNECTED) 12] stat /game
cZxid = 0xd00000009
ctime = Wed Mar 10 22:09:04 CST 2021
mZxid = 0xd00000009
mtime = Wed Mar 10 22:09:04 CST 2021
pZxid = 0xd0000000a
cversion = 1
dataVersion = 0
aclVersion = 0
ephemeralOwner = 0x0
dataLength = 24
numChildren = 1

现在把znode删掉,它提示不能删除非空目录。我们还有个deleteall命令,这个可以级联删除。

[zk: server01:2181(CONNECTED) 13] delete /game
Node not empty: /game
[zk: server01:2181(CONNECTED) 14] deleteall /game
[zk: server01:2181(CONNECTED) 15] ls /
[hadoop-ha, yarn-leader-election, zookeeper]

上面创建的是永久节点。还可以用-e参数创建临时节点,当客户端断开连接后,节点自动消失。用-s创建序列节点,zk自动在节点名后面补十位递增数字。

[zk: server01:2181(CONNECTED) 4] create -e /game/3DO
Created /game/3DO
[zk: server01:2181(CONNECTED) 5] ls /game
[3DO]
[zk: server01:2181(CONNECTED) 6] create -s /game/3DO
Created /game/3DO0000000001
[zk: server01:2181(CONNECTED) 7] ls /game
[3DO, 3DO0000000001]

上面的命令在server01的客户端上创建了一个临时节点/game/3DO和一个序列节点/game/3DO0000000001,从server02上再连一个客户端看看。

[zk: server02:2181(CONNECTED) 0] ls /game
[3DO, 3DO0000000001]

server02上这两个目录也存在。现在把server01客户端断开连接。

[zk: server01:2181(CONNECTED) 8] quit

WATCHER::

WatchedEvent state:Closed type:None path:null
2021-03-11 10:39:09,535 [myid:] - INFO [main:ZooKeeper@1422] - Session: 0x10000138b4a0001 closed
2021-03-11 10:39:09,537 [myid:] - INFO [main-EventThread:ClientCnxn$EventThread@524] - EventThread shut down for session: 0x10000138b4a0001

从server02上再看看这个目录下有什么。

[zk: server02:2181(CONNECTED) 1] ls /game
[3DO0000000001]

可以看到临时节点/game/3DO消失了。

在pom.xml文件里增加配置

  <dependency>  
      <groupId>org.apache.zookeeper</groupId>  
      <artifactId>zookeeper</artifactId>  
      <version>3.5.8</version>  
  </dependency>

创建节点

先试试创建持久化节点。所有代码如下。

import org.apache.zookeeper.*;
import org.junit.After;
import org.junit.Before;
import org.junit.Test;

import java.io.IOException;
import java.util.concurrent.CountDownLatch;

public class ZooKeeperTest {

ZooKeeper client = null;

@Before  
public void init() throws InterruptedException, IOException {  
    String url = "server01:2181,server02:2181,server03:2181";  
    CountDownLatch latch = new CountDownLatch(1);  
    client = new ZooKeeper(url, 5000, (event) -> {if(event.getState() == Watcher.Event.KeeperState.SyncConnected) latch.countDown();});  
    latch.await();  
}

@Test  
public void createZnode() throws KeeperException, InterruptedException {  
    //持久化节点  
   String znode1 =  client.create("/game/ThreeKingdom","The story of many heros".getBytes(), ZooDefs.Ids.OPEN\_ACL\_UNSAFE, CreateMode.PERSISTENT);  
}

@After  
public void destroy() throws InterruptedException {  
    if(client != null)  
        client.close();  
}  

}

在初始化方法里,创建了zk的客户端,但是这个客户端并不是new ZooKeeper( )返回之后就立马可用,必须等到连接创建完毕后才能用。所以用到了Java的CountDownLatch,在watch事件状态为连接成功之后主线程才被唤醒。

执行createZnode( )方法之后,控制台输出如下

Process finished with exit code 0

通过命令行看看目录创建成功没有

[zk: server02:2181(CONNECTED) 4] ls /game
[3DO0000000001, ThreeKingdom]
[zk: server02:2181(CONNECTED) 5] get -s /game/ThreeKingdom
The story of many heros
cZxid = 0x250000000d
ctime = Thu Mar 11 11:51:04 CST 2021
mZxid = 0x250000000d
mtime = Thu Mar 11 11:51:04 CST 2021
pZxid = 0x250000000d
cversion = 0
dataVersion = 0
aclVersion = 0
ephemeralOwner = 0x0
dataLength = 23
numChildren = 0

删除节点

@Test  
public void deleteZnode() throws KeeperException, InterruptedException {  
    //删除节点,这里的version参数必须与zk服务器最新的版本号一直,否则会抛异常BadVersionException。  
    //版本号是为了控制分布式更新的并发问题。如果不关心版本号,可以设置为-1  
    client.delete("/game/ThreeKingdom", -1);

}

删除之后再通过命令行看看,/game下已经没有三国的目录了。

[zk: server02:2181(CONNECTED) 8] ls /game
[3DO0000000001]

修改节点信息

@Test  
public void setZnode() throws KeeperException, InterruptedException {  
    //  
    final Stat stat = client.setData("/game", "childhood memory".getBytes(), -1);  
    System.out.println(stat.toString());  
}

控制台输出结果:

158913789957,158913789974,1615430142891,1615444561053,1,5,0,0,16,1,158913789971

Process finished with exit code 0

来看看setData返回的Stat包含哪些字段信息

public String toString() {
try {
ByteArrayOutputStream s = new ByteArrayOutputStream();
CsvOutputArchive a_ = new CsvOutputArchive(s);
a_.startRecord(this, "");
a_.writeLong(this.czxid, "czxid");
a_.writeLong(this.mzxid, "mzxid");
a_.writeLong(this.ctime, "ctime");
a_.writeLong(this.mtime, "mtime");
a_.writeInt(this.version, "version");
a_.writeInt(this.cversion, "cversion");
a_.writeInt(this.aversion, "aversion");
a_.writeLong(this.ephemeralOwner, "ephemeralOwner");
a_.writeInt(this.dataLength, "dataLength");
a_.writeInt(this.numChildren, "numChildren");
a_.writeLong(this.pzxid, "pzxid");
a_.endRecord(this, "");
return new String(s.toByteArray(), "UTF-8");
} catch (Throwable var3) {
var3.printStackTrace();
return "ERROR";
}
}

通过命令行获取/game的状态信息,与IDE控制台返回的一致

[zk: server02:2181(CONNECTED) 10] get -s /game
childhood memory
cZxid = 0x2500000005
ctime = Thu Mar 11 10:35:42 CST 2021
mZxid = 0x2500000016
mtime = Thu Mar 11 14:36:01 CST 2021
pZxid = 0x2500000013
cversion = 5
dataVersion = 1
aclVersion = 0
ephemeralOwner = 0x0
dataLength = 16
numChildren = 1

获取节点信息

@Test  
public void getZnode() throws KeeperException, InterruptedException {  
    //  
    final byte\[\] data = client.getData("/game", false, new Stat());  
    System.out.println(new String(data));  
}

控制台输出结果

childhood memory

Process finished with exit code 0

注册监听

演示一下对一个已经存在的节点注册监听。先定义一个监听类,监听节点改变事件。

public class ZnodeChangeWatcher implements Watcher {
@Override
public void process(WatchedEvent watchedEvent) {
if(Event.EventType.NodeDataChanged == watchedEvent.getType()){
System.out.println("znode:"+watchedEvent.getPath()+"发生变化");
}
}
}

再添加一个测试方法,监听/game/ThreeKingdom节点。

@Test  
public void watchZnode() throws KeeperException, InterruptedException {  
    //  
    Watcher watcher = new ZnodeChangeWatcher();  
    client.exists("/game/ThreeKingdom",watcher);  
    Thread.sleep(Integer.MAX\_VALUE);  
}

通过命令行修改这个节点的值,先看看原值是The story of many heros,修改为The Story of three heros。

[zk: localhost:2181(CONNECTED) 1] get -s /game/ThreeKingdom
The story of many heros
cZxid = 0xf00000005
ctime = Sat Mar 13 22:43:41 CST 2021
mZxid = 0xf00000005
mtime = Sat Mar 13 22:43:41 CST 2021
pZxid = 0xf00000005
cversion = 0
dataVersion = 0
aclVersion = 0
ephemeralOwner = 0x0
dataLength = 23
numChildren = 0
[zk: localhost:2181(CONNECTED) 2] set /game/ThreeKingdom "The Story of three heros"

切换到IDE控制台,看看输出结果。

znode:/game/ThreeKingdom发生变化

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