dependencies:
flare_flutter: ^1.5.5
assets:
- assets/flr/switch_daytime.flr
import 'package:flutter/material.dart';
import 'package:flare_flutter/flare_actor.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: HomePage(),
);
}
}
class HomePage extends StatefulWidget {
@override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
bool b = false;
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.deepPurple,
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
GestureDetector(
onTap: () {
setState(() {
b = !b;
});
},
child: SizedBox(
width: 42,
height: 42,
child: FlareActor(
"assets/flr/switch_daytime.flr",
alignment: Alignment.center,
fit: BoxFit.contain,
animation: b ? "switch_day" : 'switch_night',
),
),
),
Switch(
value: b,
onChanged: (v) {
setState(() {
b = v;
});
},
),
],
),
),
);
}
}
export>binary>export
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