[RxJS] RxJS Advanced Patterns Operate Heavily Dynamic UIs
阅读原文时间:2023年07月16日阅读:2

Check the playground.

import {Counter, CountDownState, ConterStateKeys, PartialCountDownState} from './counter'
import { Subject, Observable, merge, timer, NEVER, combineLatest} from 'rxjs';
import { map, mapTo, switchMap, pluck, scan, startWith,shareReplay, distinctUntilChanged, withLatestFrom, tap} from 'rxjs/operators';

// EXERCISE DESCRIPTION ==============================

/**
* Use `ConterStateKeys` for property names.
* Explort the counterUI API by typing `counterUI.` somewhere. ;)
*
* Implement all features of the counter:
* 1. Start, pause the counter. Then restart the counter with 0 (+)
* 2. Start it again from paused number (++)
* 3. If Set to button is clicked set counter value to input value while counting (+++)
* 4. Reset to initial state if reset button is clicked (+)
* 5. If count up button is clicked count up, if count down button is clicked count down (+)
* 6. Change interval if input tickSpeed input changes (++)
* 7. Change count up if input countDiff changes (++)
* 8. Take care of rendering execution and other performance optimisations as well as refactoring (+)
*/

// ==================================================================

// = BASE OBSERVABLES ====================================================
// == SOURCE OBSERVABLES ==================================================
const initialConterState: CountDownState = {
isTicking: false,
count: 0,
countUp: true,
tickSpeed: 200,
countDiff:1
};

const counterUI = new Counter(
document.body,
{
initialSetTo: initialConterState.count + 10,
initialTickSpeed: initialConterState.tickSpeed,
initialCountDiff: initialConterState.countDiff,
}
);

// === STATE OBSERVABLES ==================================================
const programmaticCommandSubject = new Subject();
const counterCommands$ = merge(
counterUI.btnStart$.pipe(mapTo({isTicking: true})),
counterUI.btnPause$.pipe(mapTo({isTicking: false})),
counterUI.btnSetTo$.pipe(map(n => ({count: n}))),
counterUI.btnUp$.pipe(mapTo({countUp: true})),
counterUI.btnDown$.pipe(mapTo({countUp: false})),
counterUI.btnReset$.pipe(mapTo({…initialConterState})),
counterUI.inputTickSpeed$.pipe(map ( n => ({tickSpeed: n}))),
counterUI.inputCountDiff$.pipe(map ( n => ({countDiff: n}))),
programmaticCommandSubject.asObservable()
);

const counterState$ = counterCommands$
.pipe(
startWith(initialConterState),
scan((state, command) => ({
…state,
…command
})),
shareReplay(1)
);

// === INTERACTION OBSERVABLES ============================================
const count$ = counterState$.pipe(
queryState('count')
);

const isTicking$ = counterState$.pipe(
queryState('isTicking')
);
const intervalTick$ = isTicking$.pipe(
switchMap(isTicking => isTicking ? timer(0, initialConterState.tickSpeed): NEVER)
);
// = SIDE EFFECTS =========================================================
// == UI INPUTS ===========================================================
const renderCountChange$ = count$
.pipe(
tap((n: number) => counterUI.renderCounterValue(n))
);

// == UI OUTPUTS ==========================================================
const commandFromTick$ = intervalTick$
.pipe(
withLatestFrom(count$, (_, count) => count),
tap((count: number) => programmaticCommandSubject.next({count: ++count}))
);

// == SUBSCRIPTION ========================================================

merge(
// Input side effect
renderCountChange$,
// Outputs side effect
commandFromTick$
)
.subscribe();

// == CREATION METHODS ====================================================
function queryState (name) {
return function (o$) {
return o$.pipe(
pluck(name),
distinctUntilChanged()
)
}
}

手机扫一扫

移动阅读更方便

阿里云服务器
腾讯云服务器
七牛云服务器

你可能感兴趣的文章