下面是用来求取一条直线和一条拟合曲线交点的代码
/// <summary>
/// 拟合曲线所筛选的点的个数
/// </summary>
const int CurveNums = 10;
/// <summary>
/// 拟合曲线的阶数
/// </summary>
public int m =2;
/// <summary>
/// 取直线上的点的个数
/// </summary>
const int XNums = 50;
/// <summary>
/// 最小二乘法拟合曲线
/// </summary>
/// <param name="X">X轴数组</param>
/// <param name="Y">Y轴数组</param>
/// <param name="m">阶数</param>
/// <returns>返回曲线方程的各阶系数(由高阶到低阶,一般m=2)</returns>
public double\[\] FittingCurveByLeastSquare(double\[\] X, double\[\] Y, int m = 2)
{
/// https://blog.csdn.net/qq\_23062949/article/details/119700640?spm=1001.2101.3001.6650.3&utm\_medium=distribute.pc\_relevant.none-task-blog-2%7Edefault%7ECTRLIST%7Edefault-3.no\_search\_link&depth\_1-utm\_source=distribute.pc\_relevant.none-task-blog-2%7Edefault%7ECTRLIST%7Edefault-3.no\_search\_link
double\[\] res = new double\[m + 1\];
if (X.Length > m && Y.Length > m)
{
res = Fit.Polynomial(X, Y, m);
}
return res;
}
/// <summary>
/// 计算直线方程
/// </summary>
/// <param name="StartPoint">直线起点</param>
/// <param name="angle">直线的角度</param>
/// <returns>返回k,b的数组</returns>
public double\[\] CalculateLine(Point StartPoint, double angle)
{
double k = Math.Tan(angle / 180 \* Math.PI);
double b = StartPoint.Y - k \* StartPoint.X;
return new double\[\] { k, b };
}
/// <summary>
/// 计算交点
/// </summary>
/// <param name="LineResult">直线的k,b</param>
/// <param name="CurveResult">拟合曲线的系数数组</param>
/// <param name="LineX">直线上的点的X坐标</param>
/// <param name="m">阶数</param>
/// <returns></returns>
public EPoint CalculateInterPoint(double\[\] LineResult, double\[\] CurveResult, double\[\] LineX, int m)
{
EPoint InterPoint = new EPoint();
if (LineResult.Length == 2 && CurveResult.Length == (m + 1))
{
double k = LineResult\[0\];
double b = LineResult\[1\];
for (int i = 0; i < LineX.Count(); i++)
{
double x = LineX\[i\];
double y\_Line = k \* x + b;
double y\_Curve = 0;
for (int n = 0; n <= m; n++)
{
y\_Curve += CurveResult\[n\] \* Math.Pow(x, n);
}
bool IsSuccessFind = false;
for (int t = 1; t <= 50; t++)
{
if (Math.Abs(y\_Line - y\_Curve) < 5)
{
InterPoint = new EPoint((int)x, (int)y\_Line);
IsSuccessFind = true;
break;//跳出内循环
}
}
if (IsSuccessFind)
{
break;//跳出外循环
}
}
}
return InterPoint;
}
/// <summary>
/// 计算R^2,R^2这个值越接近1,说明拟合出来的曲线跟原曲线就越接近
/// </summary>
/// <param name="Y">实际的Y</param>
/// <param name="Ytest">代入拟合曲线方程得到的Y</param>
/// <returns>返回R^2</returns>
public double CalculateRSquared(double\[\] Y, double\[\] Ytest)
{
double RSquared = GoodnessOfFit.RSquared(Y, Ytest);
return RSquared;
}
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