2023-09-03:用go编写。给你一个 n 个节点的无向无根树,节点编号从 0 到 n - 1 给你整数 n 和一个长度为 n - 1 的二维整数数组 edges , 其中 edges[i] =
阅读原文时间:2023年09月03日阅读:4

2023-09-03:用go语言编写。给你一个 n 个节点的无向无根树,节点编号从 0 到 n - 1

给你整数 n 和一个长度为 n - 1 的二维整数数组 edges ,

其中 edges[i] = [ai, bi] 表示树中节点 ai 和 bi 之间有一条边。

再给你一个长度为 n 的数组 coins ,其中 coins[i] 可能为 0 也可能为 1 ,

1 表示节点 i 处有一个金币。

一开始,你需要选择树中任意一个节点出发。你可以执行下述操作任意次:

收集距离当前节点距离为 2 以内的所有金币,或者 移动到树中一个相邻节点。

你需要收集树中所有的金币,并且回到出发节点,请你返回最少经过的边数。

如果你多次经过一条边,每一次经过都会给答案加一。

输入:coins = [1,0,0,0,0,1], edges = [[0,1],[1,2],[2,3],[3,4],[4,5]]。

输出:2。

来自左程云

答案2023-09-03:

代码思路:

1.创建图结构和入度数组,并初始化空图和入度数组。

2.遍历边数组,将边的两个节点加入图中,同时更新入度数组。

3.创建队列,并将所有入度为1且节点上金币为0的节点加入队列。

4.使用BFS算法遍历队列,将入度-1并将入度为1且节点上金币为0的相邻节点加入队列。

5.继续遍历队列,将入度-1并记录节点的排名,并将入度为1的相邻节点加入队列。

6.计算满足条件的边数,即排名大于等于2的边。

7.返回计数值作为最少经过的边数。

总的时间复杂度:O(n),其中n为节点数量,需要遍历边数组和节点数组,同时进行BFS操作。

总的额外空间复杂度:O(n),需要创建图结构、入度数组和队列。

go完整代码如下:

package main

import "fmt"

func collectTheCoins(coins []int, edges [][]int) int {
    n := len(coins)
    graph := make([][]int, n)
    inDegree := make([]int, n)

    for i := 0; i < n; i++ {
        graph[i] = []int{}
    }

    for _, edge := range edges {
        graph[edge[0]] = append(graph[edge[0]], edge[1])
        graph[edge[1]] = append(graph[edge[1]], edge[0])
        inDegree[edge[0]]++
        inDegree[edge[1]]++
    }

    queue := make([]int, n)
    l, r := 0, 0

    for i := 0; i < n; i++ {
        if inDegree[i] == 1 && coins[i] == 0 {
            queue[r] = i
            r++
        }
    }

    for l < r {
        cur := queue[l]
        l++
        for _, next := range graph[cur] {
            if inDegree[next]--; inDegree[next] == 1 && coins[next] == 0 {
                queue[r] = next
                r++
            }
        }
    }

    for i := 0; i < n; i++ {
        if inDegree[i] == 1 && coins[i] == 1 {
            queue[r] = i
            r++
        }
    }

    rank := make([]int, n)

    for l < r {
        cur := queue[l]
        l++
        for _, next := range graph[cur] {
            if inDegree[next]--; inDegree[next] == 1 {
                rank[next] = rank[cur] + 1
                queue[r] = next
                r++
            }
        }
    }

    ans := 0

    for _, edge := range edges {
        if rank[edge[0]] >= 2 && rank[edge[1]] >= 2 {
            ans += 2
        }
    }

    return ans
}

func main() {
    coins := []int{1, 0, 0, 0, 0, 1}
    edges := [][]int{{0, 1}, {1, 2}, {2, 3}, {3, 4}, {4, 5}}

    result := collectTheCoins(coins, edges)
    fmt.Println(result)
}

rust完整代码如下:

fn collect_the_coins(coins: Vec<i32>, edges: Vec<Vec<i32>>) -> i32 {
    let n = coins.len();
    let mut graph: Vec<Vec<i32>> = vec![vec![]; n];
    let mut in_degree: Vec<i32> = vec![0; n];

    for edge in &edges {
        let u = edge[0];
        let v = edge[1];
        graph[u as usize].push(v);
        graph[v as usize].push(u);
        in_degree[u as usize] += 1;
        in_degree[v as usize] += 1;
    }

    let mut queue: Vec<i32> = vec![0; n];
    let mut l = 0;
    let mut r = 0;
    for i in 0..n {
        if in_degree[i] == 1 && coins[i] == 0 {
            queue[r as usize] = i as i32;
            r += 1;
        }
    }

    while l < r {
        let cur = queue[l as usize];
        l += 1;
        for &next in &graph[cur as usize] {
            in_degree[next as usize] -= 1;
            if in_degree[next as usize] == 1 && coins[next as usize] == 0 {
                queue[r as usize] = next;
                r += 1;
            }
        }
    }

    for i in 0..n {
        if in_degree[i] == 1 && coins[i] == 1 {
            queue[r as usize] = i as i32;
            r += 1;
        }
    }

    let mut rank: Vec<i32> = vec![0; n];
    while l < r {
        let cur = queue[l as usize] as usize;
        l += 1;
        for &next in &graph[cur] {
            in_degree[next as usize] -= 1;
            if in_degree[next as usize] == 1 {
                rank[next as usize] = rank[cur] + 1;
                queue[r as usize] = next;
                r += 1;
            }
        }
    }

    let mut ans = 0;
    for edge in &edges {
        let u = edge[0] as usize;
        let v = edge[1] as usize;
        if rank[u] >= 2 && rank[v] >= 2 {
            ans += 2;
        }
    }

    ans
}

fn main() {
    let coins = vec![0, 0, 0, 1, 1, 0, 0, 1];
    let edges = vec![
        vec![0, 1],
        vec![0, 2],
        vec![1, 3],
        vec![1, 4],
        vec![2, 5],
        vec![5, 6],
        vec![5, 7],
    ];

    let result = collect_the_coins(coins, edges);
    println!("Result: {}", result);
}

c++完整代码如下:

#include <iostream>
#include <vector>

using namespace std;

int collectTheCoins(vector<int>& coins, vector<vector<int>>& edges) {
    int n = coins.size();
    vector<vector<int>> graph(n);
    vector<int> inDegree(n, 0);
    for (auto& edge : edges) {
        graph[edge[0]].push_back(edge[1]);
        graph[edge[1]].push_back(edge[0]);
        inDegree[edge[0]]++;
        inDegree[edge[1]]++;
    }
    vector<int> queue;
    int l = 0, r = 0;
    for (int i = 0; i < n; ++i) {
        if (inDegree[i] == 1 && coins[i] == 0) {
            queue.push_back(i);
            r++;
        }
    }
    while (l < r) {
        int cur = queue[l++];
        for (int next : graph[cur]) {
            if (--inDegree[next] == 1 && coins[next] == 0) {
                queue.push_back(next);
                r++;
            }
        }
    }
    for (int i = 0; i < n; ++i) {
        if (inDegree[i] == 1 && coins[i] == 1) {
            queue.push_back(i);
            r++;
        }
    }
    vector<int> rank(n, 0);
    while (l < r) {
        int cur = queue[l++];
        for (int next : graph[cur]) {
            if (--inDegree[next] == 1) {
                rank[next] = rank[cur] + 1;
                queue.push_back(next);
                r++;
            }
        }
    }
    int ans = 0;
    for (auto& edge : edges) {
        if (rank[edge[0]] >= 2 && rank[edge[1]] >= 2) {
            ans += 2;
        }
    }
    return ans;
}

int main() {
    vector<int> coins = { 1, 0, 0, 0, 0, 1 };
    vector<vector<int>> edges = { {0, 1}, {1, 2}, {2, 3}, {3, 4}, {4, 5} };

    int result = collectTheCoins(coins, edges);
    cout << result << endl;

    return 0;
}

c完整代码如下:

#include <stdio.h>
#include <stdlib.h>

int collectTheCoins(int* coins, int coinsSize, int** edges, int edgesSize, int* edgesColSize) {
    int n = coinsSize;
    int** graph = (int**)malloc(n * sizeof(int*));
    int* inDegree = (int*)calloc(n, sizeof(int));

    for (int i = 0; i < n; i++) {
        graph[i] = (int*)malloc(n * sizeof(int));
    }

    for (int i = 0; i < edgesSize; i++) {
        int v = edges[i][0];
        int u = edges[i][1];
        graph[v][u] = 1;
        graph[u][v] = 1;
        inDegree[v]++;
        inDegree[u]++;
    }

    int* queue = (int*)malloc(n * sizeof(int));
    int l = 0, r = 0;
    for (int i = 0; i < n; ++i) {
        if (inDegree[i] == 1 && coins[i] == 0) {
            queue[r++] = i;
        }
    }

    while (l < r) {
        int cur = queue[l++];
        for (int next = 0; next < n; next++) {
            if (graph[cur][next] == 1) {
                if (--inDegree[next] == 1 && coins[next] == 0) {
                    queue[r++] = next;
                }
            }
        }
    }

    for (int i = 0; i < n; ++i) {
        if (inDegree[i] == 1 && coins[i] == 1) {
            queue[r++] = i;
        }
    }

    int* rank = (int*)calloc(n, sizeof(int));
    while (l < r) {
        int cur = queue[l++];
        for (int next = 0; next < n; next++) {
            if (graph[cur][next] == 1) {
                if (--inDegree[next] == 1) {
                    rank[next] = rank[cur] + 1;
                    queue[r++] = next;
                }
            }
        }
    }

    int ans = 0;
    for (int i = 0; i < edgesSize; i++) {
        if (rank[edges[i][0]] >= 2 && rank[edges[i][1]] >= 2) {
            ans += 2;
        }
    }

    // 释放动态分配的内存
    for (int i = 0; i < n; i++) {
        free(graph[i]);
    }
    free(graph);
    free(inDegree);
    free(queue);
    free(rank);

    return ans;
}

int main() {
    int coins[] = { 1, 0, 0, 0, 0, 1 };
    int* edges[] = {
        (int[]) {
0, 1
},
    (int[]) {
1, 2
},
    (int[]) {
2, 3
},
    (int[]) {
3, 4
},
    (int[]) {
4, 5
}
    };
    int coinsSize = sizeof(coins) / sizeof(coins[0]);
    int edgesSize = sizeof(edges) / sizeof(edges[0]);
    int edgesColSize[] = { 2, 2, 2, 2, 2 };

    int result = collectTheCoins(coins, coinsSize, edges, edgesSize, edgesColSize);
    printf("Result: %d\n", result);

    return 0;
}

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