工作很少接触纯C项目,业余写着玩玩,不断雕琢
纯C实现简单链表,提供方便易用泛型接口,避免依赖
完全封装,隐藏结构体细节,不支持栈创建
拷贝存储,轻微性能代价换来易用性
#ifndef LIST_H
#define LIST_H
#include <stddef.h>
typedef struct ListItem_ ListItem;
typedef struct List_ List;
extern List* list_new();
extern void list_free(List* l);
extern size_t list_length(List* l);
extern ListItem* list_head(List* l);
extern ListItem* list_tail(List* l);
extern ListItem* list_next(ListItem* e);
extern size_t list_data(ListItem* e, void** data);
extern int list_insert_next(List* l, ListItem* e, void* data_in, size_t size);
extern int list_remove_next(List* l, ListItem* e);
#endif // LIST_H
#include "list.h"
#include <stdlib.h>
#include <string.h>
typedef unsigned char byte;
typedef struct ListItem_ {
struct ListItem_* next;
byte* data;
size_t size;
} ListItem;
typedef struct List_ {
size_t count;
ListItem* head;
ListItem* tail;
} List;
List* list_new() {
List* l = calloc(1, sizeof(List));
return l;
}
void list_free(List* l) {
while (list_length(l) > 0) {
list_remove_next(l, 0);
}
}
size_t list_length(List* l) {
return l->count;
}
ListItem* list_head(List* l) {
return l->head;
}
ListItem* list_tail(List* l) {
return l->tail;
}
ListItem* list_next(ListItem* e) {
return e->next;
}
size_t list_data(ListItem* e, void** data) {
if (!e) return 0;
*data = e->data;
return e->size;
}
int list_insert_next(List* l, ListItem* e, void* data_in, size_t size) {
ListItem* e_new = calloc(1, sizeof(ListItem));
if (!e_new) return -1;
e_new->data = calloc(size, sizeof(byte));
if (e_new->data) {
memcpy(e_new->data, data_in, size);
e_new->size = size;
} else {
free(e_new);
return -1;
}
if (l->count == 0) {
if (e) return -1;
l->head = e_new;
l->tail = e_new;
} else if (e) {
e_new->next = e->next;
e->next = e_new;
if (!e_new->next)
l->tail = e_new;
} else {
e_new->next = l->head;
l->head = e_new;
}
l->count ++;
return 0;
}
int list_remove_next(List* l, ListItem* e) {
ListItem* e_next;
if (l->count == 0) return -1;
if (e) {
if (!e->next) return -1;
e_next = e->next;
e->next = e_next->next;
} else {
e_next = l->head;
l->head = e_next->next;
if (l->count == 1) l->tail = 0;
}
free(e_next->data);
free(e_next);
l->count --;
return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include "list.h"
int main(int argc, char *argv[]) {
List* l = list_new();
ListItem* it;
size_t l_len = 0;
int i, x, y, *p, n;
for (i=0; i<10; i++) {
list_insert_next(l,0,&i,sizeof(i));
}
l_len = list_length(l);
printf("l_len:%d \n", l_len);
while (list_length(l) > 0) {
if (!list_remove_next(l,0)) {
n = list_data(list_head(l), &p);
if (n) printf("list_head:%d size:%d \t", *p, n);
n = list_data(list_tail(l), &p);
if (n) printf("list_tail:%d size:%d \n", *p, n);
}
}
list_free(l);
return 0;
}
l_len:10
list_head:8 size:4 list_tail:0 size:4
list_head:7 size:4 list_tail:0 size:4
list_head:6 size:4 list_tail:0 size:4
list_head:5 size:4 list_tail:0 size:4
list_head:4 size:4 list_tail:0 size:4
list_head:3 size:4 list_tail:0 size:4
list_head:2 size:4 list_tail:0 size:4
list_head:1 size:4 list_tail:0 size:4
list_head:0 size:4 list_tail:0 size:4
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